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Snake Shooter

Year of Production
2025
Content Type
Casual
Target Age
All
Art
3D
Service Step
Coming Soon

Video

Summary

Game Overview & Global Appeal
Snake Shooter delivers visual flair, high-speed action, and exhilarating gameplay. We know exactly what players want to experience, and we have built the game to deliver just that.

Breaking away from the heavy gore typical of the zombie genre, the game utilizes stylized, lighthearted graphics. This universally appealing art style lowers the barrier to entry, allowing gamers not only in Asia but also across Europe, North America, and South America to easily approach and immerse themselves in the game's universe.

Furthermore, the game features a roster of 8 special forces operators representing different countries, providing a unique experience where global players can feel a sense of national connection and deeper immersion. Players can experience the zombie apocalypse across 20 distinct stages with challenging bosses, armed with over 20 types of fully realized weapons that feature heavy, impactful, and visually stunning effects.

Core Gameplay: "Rescue soldiers, build your squad, and eradicate the zombies!"
At its core, Snake Shooter is a casual yet highly strategic squad-based survival shooter.

1. Diverse Arsenal and Shooting Mechanics
We provide a wide variety of firearms, including standard pistols, shotguns, heavy machine guns, and sniper rifles. Each weapon features distinct stats for attack power, fire rate, and range, allowing players to craft strategic loadout combinations.

2. Synergistic Special Forces System
Players acquire allied squad members by rescuing hostages, who then immediately join the fight. Each squad member possesses unique abilities and weapons, delivering engaging combination strategies. As the squad expands, it moves in a distinct "snake" formation, adding a highly entertaining visual dynamic.

3. Strategic Stage Design
The game moves beyond simple wave-defense mechanics by blending special missions, hostage rescues, and boss encounters. With hidden hostages and bosses scattered throughout the map, battlefield exploration and risk assessment are crucial. As the difficulty scales with each wave, strategic weapon selection and squad positioning become essential for survival.

4. Simple Controls and Intuitive UI
Designed with short rounds ideal for playing on the go (e.g., subway, bus). The game features an intuitive UI optimized for one-finger play. Combined with an energy-based progression system, it ensures casual, pressure-free gameplay tailored for short mobile sessions.

Company Profile

PROTO FACTORY

Game

PROTO FACTORY

Our company was founded to establish the "K-Standard of the global hybrid casual market" by integrating the 20-year expertise of a veteran art director—who has spearheaded global mega-hits like Netmarble's The King of Fighters All Star and Ghosts 'n Goblins Online—into a small-scale, highly efficient development environment.

Rather than merely chasing profits, our core value lies in developing "content that brings leisure to life." We aim to provide busy modern people with a sense of psychological relaxation through short yet intense gameplay experiences.

Backed by overwhelming graphic quality and unrivaled optimization technology capable of running hundreds of on-screen entities without overheating, even on low-end devices, our ultimate goal is to prove that a small but mighty South Korean game studio can become a leading player in the global market.

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