Some Hairy Business
- Year of Production
- 2022
- Content Type
- Mobile Online (Cut/Page View)
- Target Age
- Adult
- Quantity
- 51
Summary
"Na Yeon-hee", known as a Confucian girl in the department, publicly declares to the sexiest guy in the department, "An Saek-shi", that she will get a Brazilian wax as a joke from her friend.
After that, Yeon-hee drinks too much at the opening party out of shame...
When she wakes up, the sexy guy is right in front of her...? Even in his own room..?
The girl smiles calmly in front of the bewildered Yeon-hee and makes a suggestion.
"Senior Yeon-hee... do you want to say that you slept with me?
Or do you want to say that you shaved all my hair off while drunk?"
Starting with the suggestion of the girl whose intentions are unknown, their rough campus romance entangled in hair unfolds.
After that, Yeon-hee drinks too much at the opening party out of shame...
When she wakes up, the sexy guy is right in front of her...? Even in his own room..?
The girl smiles calmly in front of the bewildered Yeon-hee and makes a suggestion.
"Senior Yeon-hee... do you want to say that you slept with me?
Or do you want to say that you shaved all my hair off while drunk?"
Starting with the suggestion of the girl whose intentions are unknown, their rough campus romance entangled in hair unfolds.
Company Profile
Animation
Takeone Studio
TAKEONE is the content-convergence company pioneering
a new genre of pop culture through combination of various cultural genres
TAKEONE is currently developing a cinematic game genre that combines storytelling elements of video content
with profitability of games and aspires to be Asia's leading cinematic game company with quality content.
To achieve our goal, talented people from different background are creating synergy by establishing a strong production alliance.
Pioneering towards a new cultural genre is not an easy task. However for TAKEONE, creating content is an opportunity
that link us to the new world, milestones we portray, and a daring challenge we take towards the world unknown.
Journey to New Content Experience, excitement about the content you are watching for the first time.
We would love to bring this experience to the broader audience enjoying our games and other content.
To lead the market trend, we will cherish the process of constantly communicating and interacting with our content consumers.
In such process, we strive to ensure that succeeds in his/her respective role, and fully enjoys the opportunities and results of growth.
a new genre of pop culture through combination of various cultural genres
TAKEONE is currently developing a cinematic game genre that combines storytelling elements of video content
with profitability of games and aspires to be Asia's leading cinematic game company with quality content.
To achieve our goal, talented people from different background are creating synergy by establishing a strong production alliance.
Pioneering towards a new cultural genre is not an easy task. However for TAKEONE, creating content is an opportunity
that link us to the new world, milestones we portray, and a daring challenge we take towards the world unknown.
Journey to New Content Experience, excitement about the content you are watching for the first time.
We would love to bring this experience to the broader audience enjoying our games and other content.
To lead the market trend, we will cherish the process of constantly communicating and interacting with our content consumers.
In such process, we strive to ensure that succeeds in his/her respective role, and fully enjoys the opportunities and results of growth.