WelCon Well-made K-Content

Take Urban

  • Types of genre

    Game

  • Year of Production
    2015
  • Content Type
    RPG
  • Target Age
    Teens
  • Art
    2D
  • Service Step
    Service Terminated

Summary

The world's first interactive cinema game!

▶ Mysterious adventure RPG based on real images and videos
▶ Interactive game based on storytelling content of a movie
▶ Exciting and various mini games on each chapter
▶ Interesting episodes on the way to find missing brother

Company Profile

Broadcasting

Game

Character

Cartoon

Animation

Startup

Immersive Content

Other



TakeOne Company is an IP-driven content company built around K-pop artist IP, spanning games, platforms, content production, licensing, merchandise, and character businesses. Its 163 employees—138 at HQ and 35 across subsidiaries TakeOne Studio (film/TV, webtoons) and EYESCREAM Studio (animation)—cover the full IP lifecycle from planning to commercialization.

KITZ, its global content platform, expands K-pop IP short-form dramas into films, mid-form OTT, animation, and merchandise. Launched worldwide (ex-China) in January 2026, debut title Wind Up passed 5M views in three days and now exceeds 6.5M.
Prioritizing Japan and Southeast Asia, then the West, KITZ monetizes via in-app purchases, licensing, merchandise, and pop-ups. It differentiates with a proprietary AI production pipeline and AI-powered character chat for two-way fan interaction. Built on data from K-pop IP games (BTS, BLACKPINK, NCT, ENHYPEN, 25M+ downloads), KITZ pairs IP expertise with proprietary AI as its core edge

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