Uzzuzzu My Pet
- Year of Production
- 2021
- Content Type
- 3D Animation
- Target Age
- Family
- Quantity
- 1(min) 21Quantity Input
- Production Stage
- Projects in Production
- Detailed Genre
- Entertainment
Summary
Just watching the daily lives of ‘Boo’, ‘Tary’, ‘Kung’, ‘Ta’, ‘Uzzuzzu My Pet’ begins to make us excited. Based on the oldest and most friendly pets in our lives, 'Uzzuzzu My Pet' is cute, positive, energetic, and cute friends who give us warm laughter and comfort.
Also, it is a life-friendly animation that gives laughter as a theme in their daily lives.
The short animation of just 15 seconds will be marketed to women in their mid to late 20s who are active in SNS activities such as TikTok, Facebook, Instagram, and Google Shorts, and expand to those under that age.
Also, it is a life-friendly animation that gives laughter as a theme in their daily lives.
The short animation of just 15 seconds will be marketed to women in their mid to late 20s who are active in SNS activities such as TikTok, Facebook, Instagram, and Google Shorts, and expand to those under that age.
Company Profile
Character Animation
OOSSO Inc.
OOSSO is a character planning, development, and marketing company.
Based on the planning and know-how accumulated through various project experiences in the domestic and overseas markets, he is developing character business such as character licensing and distribution of character products.
The CEO JongSe Kim performed character licensing, merchandising, marketing, and promotion at Iconix for more than 10 years, and media platform and contents-related tasks at LG U Plus and SK Broadband for 13 years. It also has experience in distributing foreign animation characters in Korea.
Based on the planning and know-how accumulated through various project experiences in the domestic and overseas markets, he is developing character business such as character licensing and distribution of character products.
The CEO JongSe Kim performed character licensing, merchandising, marketing, and promotion at Iconix for more than 10 years, and media platform and contents-related tasks at LG U Plus and SK Broadband for 13 years. It also has experience in distributing foreign animation characters in Korea.