NadiaSoft Inc.

GameCharacter
- April 2026: Preparing for global service of <Blood Hero Merge War>
- November 2024: <Space Merge War> Japan, India, Canada service
- December 2023: <Infinity Puzzle War> Google Store service in the Philippines and Indonesia
- December 2021: Mobile 2D collectible RPG game <Ascension Heroes> North American (English-speaking) service
- April 2021: Jeonil Building Prism 245 Realistic Media Video <Gwangju Songjeong Station 1913> Exhibition
- May 2020: Relocation of corporate address, Room G-2, 2nd floor, 314 Sangdang-ro, Cheongwon-gu, Cheongju-si, Chungcheongbuk-do
- March 2020: Mobile 2D collectible RPG game <Dungeon & Goddess> Google domestic service
- December 2019: Capital increase
- November 2019: Mobile 2D collectible RPG game <Dungeon & Goddess> global (English-speaking) service
- June 2019: Domestic and global (English-speaking) publishing contract with Lunosoft <Dungeon and Goddess>
- March 2019: <Metal Suit Warrior VR> Steam service and Thailand service begin
- November 2018: Thailand <Metal Suit Warrior VR> service contract with Monkey Toon Thailand
- February 2017: Mobile game <Touch Mania> US inmate market (J-Market) service
- February 2017: Supplied two types of tangible arcade VR content to US publisher Pebble Kick
- November 2016: Global version of mobile game <Full Moon Party> launched
- June 2016: Southeast Asia service channeling contract with Zepeto for mobile game <Full Moon Party>
- January 2016: Mobile game <Bitgoeul Heroes> signed with Zenit Games Ltda–me in South America
- March 2015: Registered as a venture business
- November 2014: Establishment of Nadia Soft Co., Ltd.

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Business Description

<Let's Create Content for Global Users>

Nadia Soft Co., Ltd. is a small to medium-sized game development company established in November 2014. Its development and service team, formed around two core developers of Mukhyang Online—which generated 200 billion won in global service revenue—is currently producing various games based on its own IPs and conducting global services. Based on years of global service experience and know-how, we are preparing to launch a strategic merge auto-battle game targeting the global MZ generation.

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