City Escape Live

Year of Production
2020
Content Type
Entertainment
Platform
TV Channel
Target Age
Family
Quantity
60(min) 1Quantity Input

Summary

<City Escape Live> is a high-tech chase game show using autonomous mobility and smart city infrastructure, combining 5G communication technology and autonomous mobility into a real-time game show format, making it the first interactive technology entertainment in Korea where viewers directly intervene in missions."

The main content is as follows.

Planning intention: Self-driving technology, the core of the 4th Industrial Revolution, is combined with entertainment fun rather than hard information delivery to increase public acceptance of technology and present a blueprint for a smart city
Key Targets: Sensitive to IT and new technology trends, targeting 2040MZ generation familiar with mobile engagement content, family-level viewers and global tech enthusiasts who value the educational value of future technologies
How to proceed: Performers get into driverless self-driving cars, pass through designated checkpoints in the city, carry out escape missions, and through real-time two-way communication, the studio's MC, on-site performers, and viewers (online participants) who access through dedicated apps form a triangular formation to solve real-time quizzes and determine the direction of the mission In addition, in-vehicle sensor data and 5G-based real-time image transmission are graphically visualized so that viewers can intuitively understand the technology
Program goal: narrow psychological distance to self-driving cars, promote the safety and convenience of future means of transportation, and establish a new content format model through the convergence of broadcasting production technology and ICT technology

Company Profile

Visualize Mega Talk Korea using its English initials

Broadcasting Game Startup Immersive Content

MEGATALKKOREA

Live Event Platform Company

Clients: KBS, JTBC, EBS, Event Agencies, Local Governments, Universities, Corporations

Technology: Real-time participation platform technology for up to 1 million concurrent users

Business: Interactive broadcasting technology/planning/production, event management, advertising, public opinion poll programs, market research, digital town hall meetings.

Based on a platform where anyone can participate in gamified quizzes and polls in real-time using their smartphones, we are pursuing a global "Agreement Rate Game" content business that prevents confirmation bias and resolves social conflicts through our unique technology.

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