Description
Nine Chronicles is a decentralized PC role-playing game, which game runs entirely on a blockchain and cannot be shut down by the developer.
Developed by Planetarium, one of the latest companies chosen for game publisher Ubisoft’s Entrepreneur Lab program, Nine Chronicles runs entirely on a blockchain and has no centralized server. Additionally, the game allows players to create not only their own content, but also has marketplaces to sell it. Players have the full freedom to fork and run their own network (akin to private servers for online games). This gives an evolutionary option for players—the different game networks are essentially competing among themselves to provide the best lasting experience for players.
Company Information
A blockchain based ecosystem for community-powered games, Planetarium allows developers to create cross-platform games based on the Libplanet blockchain infrastructure, and players to connect to each other without need for centralized servers. They are also developing Nine Chronicles, an open source, decentralized RPG set to launch in 2020.
Category & Business Type
Game
Category : Game Production, Game Service Platform, Other
Business Type : Co-Production/Collaboration, Investment Attraction, Marketing
Main Business
Blockchain technology is being created by many companies, but the planetarium is creating a unique blockchain-based technology that is specialized in games. The Libplanet engine, launched as an open source last year, makes it easy to build a game based on a uniti. Based on these technologies, we have made unique achievements, including joining the Strategy Lab Incubation Program of Ubisoft, a global game production company, for the first time in Asia.
Built on the foundation of Planetarium technology, Nine Chronicles is a multi-platform RPG game that operates on a P2P network basis without a central server. Nine Chronicles are open-source and open-source, allowing global users to freely operate their networks and create their own online games through the mode. We completed successful public alpha testing in December 2019 and are preparing for the March Open Beta and the Q2 Steam Launch and pre-sale.