Hypercent is a South Korean game studio specializing in original PC co-op horror games for the global Steam market.
We develop and expand the Backroom IP through fast production, data-driven decision-making, and close analysis of player behavior.
Our first title, Backroom Company, has recorded over 110,000 downloads worldwide, including its demo, and established a strong player base across China, Korea, Japan, North America, and Taiwan.
Building on this foundation, we are developing Backroom Cleaners, a four-player co-op roguelike TPS that combines combat, progression, and replayability within the same universe. Within just one month of its reveal, the title surpassed 20,000 Steam wishlists and attracted more than 15,000 playtest applicants, with both figures continuing to grow.
Hypercent is seeking global publishing, marketing, platform, investment, and strategic partnerships to expand its original IP into a long-term global franchise.
2023
Mar 2023 — Wishplay Co., Ltd. established
2024
Jan 2024 — Company renamed Hypercent Co., Ltd.
Jun 2024 — Selected for the Korea Pavilion at gamescom 2024 by KOCCA
Jul 2024 — Selected as one of GameSpark Japan’s Top 3 Indie Games of the Month
Oct 2024 — Backroom Company launched on Steam in Early Access
Nov 2024 — Won Best Multiplayer at the G-Star Indie Awards
Nov 2024 — Won the Excellence Award at the IndieCraft IR Demo Day
2025
Mar 2025 — My Ore Farm signed a semi-publishing agreement with MARBLEX (Netmarble)
Mar 2025 — NEDA Adventure signed a co-development and publishing agreement with Taiwan-based ZTQGames
Mar 2025 — OrePlant signed a Web3 investment LOI with Germany-based Dracoon Ventures
Mar 2025 — Certified as a Venture Company (Innovation Growth Type)
Apr 2025 — Selected for the Early-Stage Startup Package
May 2025 — Selected for the Korea Pavilion at Tokyo Game Show 2025
Jul 2025 — Backroom Company officially launched on Steam
Sep 2025 — Selected as TOP 2 in the Domestic Division at IndieCraft 2025
Dec 2025 — OrePlant launched on Steam in Early Access
2026
Feb 2026 — Won the K-Startup Grand Prize at the Korea Industry Awards 2026
Mar–Apr 2026 — Selected for the Korea Pavilion at major global game events, including Nordic Game, ChinaJoy, gamescom, Tokyo Game Show, Brasil Game Show, GAMESCOM ASIA, and NYCC
Apr 2026 — Selected for the 2026 Global Corporate Collaboration Program
May 2026 — Won the Grand Prize (Association President’s Award) at the Indieple Awards 2026
Jun 2026 — Secured SAFE investment and seed investment, with a TIPS recommendation
Jul 2026 — Selected for the Innovative Premier 1,000 Program
Game
Category : Game Production, Game Distribution
Business Type : Publishing, Co-Production/Collaboration, Investment Attraction, Marketing, Outsourcing