Company
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Individual Member
Game Character Animation Startup Immersive Content Other
- Our company, character illustration studio has created new characters with world design planning and story philosophy to apply storytelling for the short animation. The characters has been applied to the various forms such as mobile animation-icon, characters for display panels, and short animation. We are delicately creating characters by updating and developing continuously to be real lives.
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Individual Member
Animation Other
- Abby received a magic pen and sketchbook as a gift from a Tall Man, and designed a Formosan deer as a virtual space with an AI character to create a connection with the fourth industry, and will make a series of comedic episodes of Abby’s growth into a modern fantasy series and a story of seven episodes (primary, middle, high school).
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Individual Member
Animation Startup Other
- A publishing company that produces a variety of digital story content based on feature-length screenplay IPs.
A self-publishing publisher, -N Style is based on eight feature-length screenplay IPs with all production rights secured.
ebook, audiobook, webtoon, animation, and movie, with all production rights secured.
commercialization.
We also hope that the next generation of feature screenwriters will have a more realistic and effective understanding of the various commercialization directions and possibilities based on their works.
and possibilities for the next generation of feature screenwriters.
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Individual Member
Character Animation
- <BallBear Friends>
Today, the BallBear friends are training hard at the Sports Academy to become the best sports balls. Together with Cutter, who dreams of becoming a sports commentator, they create a broadcast program.
Among them is "Ace," a baseball that dreams of hitting home runs but works hard on dodging training because he hates getting hit by the bat. Then there's "Nova," a soccer ball who should be fast but is instead full of passion and enthusiasm, yet too slow in action. And "Lucky," a basketball that should be quick and bouncy but dreams of becoming a rapper and is always snacking.
Unlike the typical sports balls we know, these unique and quirky BallBear characters have their own distinct personalities and unconventional values. Despite their chaotic and clumsy adventures, they strive to learn the rules of the game and uphold the spirit of sportsmanship.
With their dreams in sight, the BallBear friends keep running forward every day!
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Individual Member
Game
- # Kent Kim (김형섭) - Creative Director
## Education & Background
**Harvard University, Economics Graduate**
- Immigrated to the United States in 1989 as a high school freshman, accepted to Harvard University in just 3.5 years
- Selected as New Jersey State representative artist in 1990-1991, exhibited at Morris Museum for two consecutive years
## The Beginning of a Creative Journey
Kent Kim demonstrated exceptional entrepreneurial spirit from his college years. In 1996, he sent letters to 10,000 people worldwide and received personal handwritten responses from notable figures including Warren Buffett. In 1998, he produced the animation "The Battle Between Harvard Man and Gondra" at Harvard, and in 2000, he began serializing the "Harvard Man" inspirational comic in Dong-A Ilbo newspaper, marking the start of his professional creative career.
## Multifaceted Creative Activities
**Publishing Achievements**
- Published 20 books in Korea from 2000-2025
- Published "Crypto Wizard" and science fiction novel "Seraphim: The Awakening of Iron Dragon" on Amazon US in 2025
- Appeared on KBS Morning Yard 3 times and CBS Time to Change the World for 15 minutes
**Music Industry**
- Released 407 original songs on Spotify from 2012 to present
- Handles all aspects from songwriting, composing, to producing
**Film Production**
- Won award in Horror category at Hollywood AOF Short Film Festival in 2017 for "Elegere"
- Single-handedly managed production, screenplay, direction, music, and theme song creation
## Metaverse Challenge and Lessons Learned
In 2022, secured 2 billion won in investment to launch metaverse platforms "Milliverse" and "Diader." Actively promoted at major international events including Gamescom in Germany, Tokyo Game Show in Japan, and CES in Las Vegas. However, failed to secure additional funding in 2023 due to the ChatGPT AI boom and metaverse market decline.
This experience provided a crucial insight: "Metaverse platforms without clear end goals are difficult to sustain." He learned that only game-based platforms like Roblox and Minecraft can survive, while metaverse platforms without specific objectives cannot maintain customer retention.
## Current Ongoing Projects
**AI-Based Content Creation**
- Submitting 40 AI-powered animation and short-form content pieces monthly to competitions since May 2025
- Selected for Ministry of Science and ICT and Gyeonggi Province's metaverse Unity-based practical project
**Webtoon and Web Novel Serialization**
- Webtoon: "Blice: Footprints of Stars: The Dino Wars" (blice.co.kr)
- Munpia Web Novel: "Seraphim"
- Mofic Web Novel: "Goblin King and Lucifer: The 12 Heavenly Spirits War Chronicles"
**Original IP Development**
Currently owns 10 original IPs being submitted to various competitions:
- Joseon Ninja Iljimae
- Goblin King
- Empire of Hearts
- Gun Permission Day
- Joseon Martial Arts Extinction Chronicles
- Footprints of Stars: Haenam Dinosaur Epic
- Mudeungsan Final Battle: Lucifer and the 12 Heavenly Spirits War Chronicles
- Joseon Wolf: The Story of Byeongin Persecution
- Black Hwarang Eulji Mundeok
## Vision and Philosophy
Kent Kim goes beyond simply creating content—he develops new creative methodologies based on insights
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Individual Member
Character Startup
- Highest624 Co., Ltd. is a domestic brand that manufactures and distributes over 1,000 merchandise products, including various corporate collaborations and merchandise based on the character IP "Balloon Friends Mesh Adventure," distributed through various retailers both domestically and internationally.
Its business model consists of 1) character IP licensing, generating licensing revenue through collaborations with brands like New Balance, Top Ten, Lock & Lock, Daesang, Japan's Don Quijote, and LOFT. 2) self-produced character design merchandise is distributed online and offline through brands like Musinsa, 29cm, Apple A Shop, and Kyobo Book Centre, and exported to Japan, Thailand, and Taiwan, expanding its global market. 3) Through its design studio, the company engages in diverse design projects, including brand consulting, product development, and character and worldview development for various companies. Furthermore, the company is preparing publishing and animation projects based on its character stories.
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Individual Member
Cartoon
- KidariStudio extends its reach through the operation of 11 platforms in 9 languages. This commitment to
linguistic diversity allows us to connect with a global audience. Explore the array of entertainment on our
platforms and experience the modest yet impactful offerings from KidariStudio.