MEGATALKKOREA
BroadcastingGameStartupImmersive Content
- Website : megatalk.kr
- Location : 1304 40 Cheonggyecheon-ro, Jung-gu, Seoul, Republic of Korea
Live Event Platform Company
Clients: KBS, JTBC, EBS, Event Agencies, Local Governments, Universities, Corporations
Technology: Real-time participation platform technology for up to 1 million concurrent users
Business: Interactive broadcasting technology/planning/production, event management, advertising, public opinion poll programs, market research, digital town hall meetings.
Based on a platform where anyone can participate in gamified quizzes and polls in real-time using their smartphones, we are pursuing a global "Agreement Rate Game" content business that prevents confirmation bias and resolves social conflicts through our unique technology.
Clients: KBS, JTBC, EBS, Event Agencies, Local Governments, Universities, Corporations
Technology: Real-time participation platform technology for up to 1 million concurrent users
Business: Interactive broadcasting technology/planning/production, event management, advertising, public opinion poll programs, market research, digital town hall meetings.
Based on a platform where anyone can participate in gamified quizzes and polls in real-time using their smartphones, we are pursuing a global "Agreement Rate Game" content business that prevents confirmation bias and resolves social conflicts through our unique technology.
Business Description
2025.04 Selected for KOCCA Production Support Project for <Average Couple>
2025.03 Registered U.S. BM Patent for "Interactive Talk Game Method"
2025.02 Moved into Korea Creative Content Agency (KOCCA) CKL Enterprise Center
2025.01 Officially Launched "DdangG" Agreement Rate Game
2024.11 Discussion on Collaboration with U.S. Break Through Now Media
2024.11 Venture Business Certification Call
2024.10 Produced Season 2 of "Woo Hyun-jung's Lunch Time" and Voting Game Show "Current Affairs Balance"
2024.09 Produced 8 Episodes of Emotion Quiz Show "Heo Jun's Donguibogam" Viewing the World with Agreement Rates
2024.08 Produced 24 Episodes of Daily Broadcast "Kim Jin-soo's Current Affairs Balance"
2024.06 Planned and Developed "Current Affairs Balance" Platform, a Current Affairs Talk Show
2024.05 Presented Research Results on Confirmation Bias at the Korea Policy Association Regular Academic Conference
2024.02 Participated as a Founding Member of KOCAF (Korea Contents Academy Forum)
2023.08 Produced 10 Episodes of Talk Game Show "Mega Talk Korea"
2023.08 Conducted Internet Pilot Broadcast of "DdangBang Live"
2023.06 Launched "DdangG+" Beta Version
2023.06 Planned "Mega Talk Korea" Format and Developed UI/UX
2023.09 Registered Korean BM Patent for "Interactive Talk Game Method" with the Korean Intellectual Property Office
2023.02 Signed Digital Tourism Agreement with the 2027 Chungcheong Universiade Organizing Committee
2023.01 Moved into Korea Tourism Organization Seoul Center
2022.02 Developed Technology for Agreement Rate Quiz Composition Method
2021.10 Produced Digital Citizen Dialogue "Yuseong-gu Mayor Jung Yong-rae" Episode
2021.07 Planned and Produced KAIST Future Dialogue: Towards 100 Years
2021.06 Provided Mobile Participation Technology for EBS "What to Solve Squad"
2021.05 Signed MOU for "Demonstration of Autonomous Driving Urban Tourism" with Daejeon Tourism Organization
2021.04 Produced JTBC Autonomous Driving Game Show "City Escape Live"
2021.03 Developed Interactive Participation Technology for EBS "What to Solve Squad"
2021.02 Established Corporation
2025.03 Registered U.S. BM Patent for "Interactive Talk Game Method"
2025.02 Moved into Korea Creative Content Agency (KOCCA) CKL Enterprise Center
2025.01 Officially Launched "DdangG" Agreement Rate Game
2024.11 Discussion on Collaboration with U.S. Break Through Now Media
2024.11 Venture Business Certification Call
2024.10 Produced Season 2 of "Woo Hyun-jung's Lunch Time" and Voting Game Show "Current Affairs Balance"
2024.09 Produced 8 Episodes of Emotion Quiz Show "Heo Jun's Donguibogam" Viewing the World with Agreement Rates
2024.08 Produced 24 Episodes of Daily Broadcast "Kim Jin-soo's Current Affairs Balance"
2024.06 Planned and Developed "Current Affairs Balance" Platform, a Current Affairs Talk Show
2024.05 Presented Research Results on Confirmation Bias at the Korea Policy Association Regular Academic Conference
2024.02 Participated as a Founding Member of KOCAF (Korea Contents Academy Forum)
2023.08 Produced 10 Episodes of Talk Game Show "Mega Talk Korea"
2023.08 Conducted Internet Pilot Broadcast of "DdangBang Live"
2023.06 Launched "DdangG+" Beta Version
2023.06 Planned "Mega Talk Korea" Format and Developed UI/UX
2023.09 Registered Korean BM Patent for "Interactive Talk Game Method" with the Korean Intellectual Property Office
2023.02 Signed Digital Tourism Agreement with the 2027 Chungcheong Universiade Organizing Committee
2023.01 Moved into Korea Tourism Organization Seoul Center
2022.02 Developed Technology for Agreement Rate Quiz Composition Method
2021.10 Produced Digital Citizen Dialogue "Yuseong-gu Mayor Jung Yong-rae" Episode
2021.07 Planned and Produced KAIST Future Dialogue: Towards 100 Years
2021.06 Provided Mobile Participation Technology for EBS "What to Solve Squad"
2021.05 Signed MOU for "Demonstration of Autonomous Driving Urban Tourism" with Daejeon Tourism Organization
2021.04 Produced JTBC Autonomous Driving Game Show "City Escape Live"
2021.03 Developed Interactive Participation Technology for EBS "What to Solve Squad"
2021.02 Established Corporation