Company
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GonGunGames
Game Startup Other
- GonGunGames was established in 2014 and develops and services not only games but also various forms of content.
In addition, we are also conducting training courses on content development with government agencies.
We develops new convergence contents with technology, culture and other industries.
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Fronty inc
Startup Immersive Content
- Fronty inc operates an online language learning and cultural exchange community platform. Its platform connects language enthusiasts around the world to find native-speaking language partners for sharing their language knowledge and experience. The company also provides one-to-one lessons, as well as tutoring sessions. Fronty was founded in 2015 and is based in Seoul, Korea.
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Tangent Co., Ltd.
Game
- 1. Company Overview
- Producing mobile casual games by tapping into well-known overseas IPs and publishing them directly to the global markets
2. Target Market
- Target: global mobile game users who enjoy casual games
- Main target markets: major English-speaking countries (North America, Europe, and Australia)
3. Business Model
- The profit model for most of our games is in-app purchase which allows free game download and then induces users to pay while playing. We want to ensure a long life cycle through continuous updates.
- Also, the games generate indirect sales by exposing in-game ads such banner ads or rewarded ads.
4. Comparative Advantages(points of difference)
- Company possesses game production ability (independent development, experienced in reskinning and tuning of past games)
- The company understands character IP and related business (experienced in working with global companies for IP souring)
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tongyangonline
Game
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RedpotionGames Co., Ltd.
Game
- RedpotionGames Co., Ltd. was founded in September 2016 and currently providing causal game service. We are striving to provide new perspectives on the global puzzle games market, seeking better and more sophisticated ways of gaining higher returns.
The development team is composed of veterans who have developed and experienced, in NEXON and JOYCITY, global successful casual PvP games such as Cart Rider, Crazy Arcade BnB, Bubble Fighter, and Freestyle Football. The project manager is not from a gaming industry but from a research and analysis industry and is a veteran who analyzes the business and provides the business insights from various perspectives.
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FULSE Co.,Ltd.
Game
- FULSE is the Korean Game Development Studio making the Music game and Visual novel. We research and develop the games as "One Source Multi Use" method; so we can make the various games from one worldview and story. Our smartphone game recognized from many countries by containing the standing-alone technology that able to Live-Battle system, and linking our games as events. We are looking for partner who can hold the Smartphone E-SPORTS together. We will wait for your attention.