Company
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CREO CONTENTS
Broadcasting
- Creo content
- Based on the know-how of image contents and a wide range of domestic and overseas networks
- It is a video content production and distribution company established.
- Broadcasting program It is a registered company which is registered as an independent production company.
- We are supplying the programs with pre-production and outsourced production.
- By creating excellent programs, we will be able to provide new sources of Korean
- We are raising the value of Korean video content in the international community.
- Video media, such as TV, movies, animation, mobile and other new media
- It is an enthusiastic company that responds quickly and actively to content demand.
- Trustworthy partners who build win-win content business models based on trust
- We are doing our best to become.
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AK Interactive
Game
- AK Interactive has been chosen as the best company in the cyber ethics index (2008). It is a result of the business value theory that it always performs its social responsibility. Based on this, we strive to provide the best experiences and pleasures and to develop into a company that can lead the game market. AK Interactive serves online game 'The great merchant' in Korea and has its partners in Taiwan, Hong Kong, and North America. With continued efforts, We intend to make a leap forward to become the world's best leader in 21st century entertainment.
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Vault Micro
Startup
- Vault Micro, Inc. is a software solution company established in 2009.
Vault Micro develops and services real-time broadcast app, CameraFi Live. We are expanding the market by collaborating with content production companies and various hardware manufacturers, and are preparing to provide advertising and donation platforms.
In addition, we provide common element technologies for the realization of Automotive, Smart Factory, Smart Grid, Smart Transportation, Smart Building, Smart Home, and Smart
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Individual Member
Game
- White Kite is a three-member indie game development team, consisting of one member each in planning & programming, art, and sound.
The team was formed when the planning/programming and art members came up with the initial concept for Hallowanderband, and later expanded by bringing in a dedicated sound designer to strengthen the game’s originality.
While rhythm games often rely on music from external artists, White Kite develops its music in-house. By integrating the sound team into the core development process, we aim to create a more cohesive and distinctive audio identity for the game.
The team name “White Kite” originates from combining one syllable from each member’s name to form the Korean word for “white kite (흰 연),” which was then translated into English.
It reflects the idea that all members stand on equal footing and are closely connected as a single team.
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Individual Member
Game Startup
- Hello, this is Yeop Studio, an indie game studio focusing on technology-driven 3D games. We are currently developing two titles: 'The Planetarian', a 3D bullet-hell shooter featuring overwhelming bullet patterns and spectacular boss fights, and a new project 'C.C.C.'.
Our title 'The Planetarian' has been recognized for its gameplay and potential through various achievements, including an official invitation to the Unity booth at G-STAR 2025, the Grand Prize at the Daegu Content Fair Scale-up Competition, and being selected as a Top 10 Outstanding Project by KOCCA. It has also garnered attention from global media like 80.lv and major influencers, proving its global appeal. Based on unique concepts and strong development skills, Yeop Studio's goal is to launch and service games that captivate players worldwide.
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Individual Member
Game Character
- MKstudio is currently developing a pixel-art puzzle game titled SPACE REVOLVER while being incubated at the Chungnam Global Game Center.
Our team consists of two university students, and we are steadily building our track record through various awards and participation in support programs, aiming to achieve successful commercialization and grow into a regional content company.
Previously, MKstudio has developed indie games such as Hatsuka and Bone To Gather, each characterized by unique and clearly defined core gameplay experiences. With SPACE REVOLVER, we aim to target the global puzzle game market through its distinctive mechanics centered around map rotation and gravity manipulation.
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Individual Member
Game Character Cartoon Animation
- I was working for the Bandainamco Games and also workde for the Daewon Media in Korea. I know the game development and business and also the character businesses.
I had an experience of developing the Armored Saurus animation so I have both game developing and animation developing experiences.
I am real expert on character businesses of Game and Animation.
