WelCon Well-made K-Content

BLACKPINK : The Game

  • Types of genre

    Character

  • Year of Production
    2023
  • Content Type
    Character
  • Target Age
    all
  • Product Type
    Others
  • Production Stage
    IP
  • Detailed Genre
    Entertainment

Summary

1. 2023 Korea Creative Content Agency's Game Plus (GSP PLUS) business selected as an excellent game company
2. BLACKPINK: The Game tops app market in 32 countries
(1) Download a game using BLACKPINK members and their character IP. It's the top of the popularity chart
(2) More than 6 million global downloads
3. BLACKPINK: Production and sales of products using The Game character IP
(1) Additional business performance: Large-scale K-pop such as direct manufacturing and distribution, and weverse YG selection
Contract with the album platform to proceed with the business
a. Album sales performance
Produced and sold an OST album sung by BLACKPINK by STELLA / REVER
→ Total sales of 230,000 albums
b. Produced and sold exclusive pictorial-like portraits as <Photo Card Series>
→ Selling more than 150,000 copies (6 concepts, 19 series in total)
(2) Global Licensing Agreement
→ Exclusive licensing agreement in Greater China (MG size USD$2mill/2yrs)
(3) Global Pop-Up Store Progress
→ Pop-up stores will be held in major countries with large fandom
China, Taiwan, Hong Kong/Macao, Japan, Tokyo, Osaka, Thailand, Korea The Hyundai Department Store, etc

Company Profile

Broadcasting

Game

Character

Cartoon

Animation

Startup

Immersive Content

Other



TakeOne Company is an IP-driven content company built around K-pop artist IP, spanning games, platforms, content production, licensing, merchandise, and character businesses. Its 163 employees—138 at HQ and 35 across subsidiaries TakeOne Studio (film/TV, webtoons) and EYESCREAM Studio (animation)—cover the full IP lifecycle from planning to commercialization.

KITZ, its global content platform, expands K-pop IP short-form dramas into films, mid-form OTT, animation, and merchandise. Launched worldwide (ex-China) in January 2026, debut title Wind Up passed 5M views in three days and now exceeds 6.5M.
Prioritizing Japan and Southeast Asia, then the West, KITZ monetizes via in-app purchases, licensing, merchandise, and pop-ups. It differentiates with a proprietary AI production pipeline and AI-powered character chat for two-way fan interaction. Built on data from K-pop IP games (BTS, BLACKPINK, NCT, ENHYPEN, 25M+ downloads), KITZ pairs IP expertise with proprietary AI as its core edge

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