SPACE REVOLVER
Game
- Year of Production
- 2025
- Content Type
- Board/Puzzle
- Target Age
- All
- Art
- 2D
- Service Step
- In Production
Video
Summary
'Space Revolver' is a strategic puzzle game built around a unique control system that combines gravity manipulation and map rotation. Players must solve puzzles using a limited number of actions.
You take on the role of a retired veteran rescuer, called back into action after a catastrophic malfunction in a space training facility’s gravity system scatters alien trainees across the station. Each stage presents a new puzzle filled with different gimmicks and hazards to overcome.
With only five basic inputs—left/right movement, gravity ON/OFF, and map rotation—the game starts off simple but gradually demands deeper thinking as new mechanics are introduced.
The game is planned for release on Steam, STOVE Indie, and mobile platforms in late 2025 or during 2026, and will support five languages: Korean, English, Japanese, Simplified Chinese, and Traditional Chinese.
You take on the role of a retired veteran rescuer, called back into action after a catastrophic malfunction in a space training facility’s gravity system scatters alien trainees across the station. Each stage presents a new puzzle filled with different gimmicks and hazards to overcome.
With only five basic inputs—left/right movement, gravity ON/OFF, and map rotation—the game starts off simple but gradually demands deeper thinking as new mechanics are introduced.
The game is planned for release on Steam, STOVE Indie, and mobile platforms in late 2025 or during 2026, and will support five languages: Korean, English, Japanese, Simplified Chinese, and Traditional Chinese.
Company Profile
Game Character
Individual Member
MKstudio is currently developing a pixel-art puzzle game titled SPACE REVOLVER while being incubated at the Chungnam Global Game Center.
Our team consists of two university students, and we are steadily building our track record through various awards and participation in support programs, aiming to achieve successful commercialization and grow into a regional content company.
Previously, MKstudio has developed indie games such as Hatsuka and Bone To Gather, each characterized by unique and clearly defined core gameplay experiences. With SPACE REVOLVER, we aim to target the global puzzle game market through its distinctive mechanics centered around map rotation and gravity manipulation.
Our team consists of two university students, and we are steadily building our track record through various awards and participation in support programs, aiming to achieve successful commercialization and grow into a regional content company.
Previously, MKstudio has developed indie games such as Hatsuka and Bone To Gather, each characterized by unique and clearly defined core gameplay experiences. With SPACE REVOLVER, we aim to target the global puzzle game market through its distinctive mechanics centered around map rotation and gravity manipulation.
