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T.ABLE

  • Types of genre

    Other

  • Year of Production
    2023

Video

Summary

T.ABLE is a sensor-based interactive media content where the table itself becomes a screen and a stage. With a built-in display and precise sensors, it tracks the real-time position of cups. The moment a glass touches the table, visuals react instantly—waves wrap around it or light spreads out—making user actions part of the artwork.
The core focus is on "relationship" rather than "viewing." Instead of observing from afar, visitors interact through the everyday act of placing or moving a drink. As visuals dynamically respond, the familiar table transforms into an interactive stage. Anyone can enjoy it intuitively, immersing themselves as creators of the scene.
Since its 2014 global debut, T.ABLE has proven its artistic quality. In Korea, it is permanently installed at Deokpyeong Service Area’s Starlight Garden and Starbucks Yeosu Dolsan, serving as a signature attraction that elevates everyday spaces.

Company Profile

Game

Immersive Content

Therabyte Labs (Inc.) is an interactive media contents company founded by Bang Hyun -woo, a professor of engineering at Seoul National University and co -representative of media artist Heo Yoon -sil. Bang Hyun -woo and Heo Yun -sil have been an interactive media studio EVERYWARE, and have been introducing innovative interactive media works at art galleries and experience halls in over 20 countries around the world for over 10 years, at the labs and podiums of the College of Engineering and the College of Art for the past 20 years, which has become a technical basis for Therabyte Labs. Therabyte Labs is an interactive media contents company that intends to promote children's physical activity and intelligence through games based on its own motion sensing technology. By combining 50 kinds of physical activity -linked digital games with STEAM educational contents, we will play a role in stimulating children's body, psychology and social development and helping healthy growth. The children

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