Description
Features
The character, Mingcon is fond of challenging and adventurous and enthusiastic. Users solve out the tasks at a circus per differentiated levels.
After completing the entire task while playing three game modes and 20 difficulty levels, Users can move to a variety of themes.
Based on Game Algorithm in Education (English Language Learning)
- Realistic English play sound and response play
- Maximizing the effectiveness of learning Practice mode, challenge mode, hard mode
- Boosting user
Company Information
Minglecon Co., Ltd. has been providing educational content for young children to learn English by combining games via mobile apps, web, VR apps, unplugged computing program kits as an Edu-Tech Company.
Minglecone aims to motivate children to learn and help them improve their English based on CEFR(Common European Framework for Reference) and the World Standard English, by providing listening, reading, speaking, writing, grammar, and vocabulary content focusing on topics and taking into consideration children's learning modes and levels, which are combined with gamification based on digital modules, other than the typical learning methods with which children learn with books. Our learning approach is a combination of content and IT, with three patent registrations and a PCT application abroad.
Module-based content are provided in the form of mobile apps, VR apps, and web/unplugged computing MingleBot that allows printing and downloading. So far, more than 3,126 content have been devel
Category & Business Type
Game
Category : Game Production, Other
Business Type : Publishing, Co-Production/Collaboration, Investment Attraction, Marketing
Main Business
1. Establishment of Minglecone Co., Ltd. on August 1, 2016 Investment attraction in November 2018
2. Development of an unplugged computing program kit "MingleBot" for young children
3. Startup Business Level Up Excellence Award
4. Selected as an excellent company at Seongnam Content Crowdfunding World Conference
5. Selected as a project for 2018 RD Business Support by Industry (content Sector) by Seongnam Industry Promotion Agency
6. Won the special room Space X at 2018 Play X4 Promising Games Female-owned business certification
7. Business venture certification
8. Technology patent registration: Interactive Content Provision Tool and Method in Electronic Books
9. Technology patent registration: A System Providing User-Oriented Foreign Language Learning Content Articles Technology patent registration: A System Providing Ubiquitous Foreign Language Learning Content Articles Selected as a making star (IR) for activating investments in business ventures by Seongnam Industry Promotion A