Company
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Banjihagames
Game
- 'Banjiha Games' is a team that has been developing newand original indie games with the slogan of "Let's fail with the original rather than succeed with the imitation." Focusing on a number of story/simulation games such as 'Seoul 2033', 'Secondhand Peace land', and a 'mythomaniac blind date', it has developed and released about 10 games, including board game genres such as 'Dice Warrior Odyssey,' which was submitted to 2020 Indie Craft, and is considered a recognized company for its originality in the indie game market.
Banjiha Games strives to develop games that are so fun and fresh that even game developers want to keep playing. Currently, 10 team members continue to release new games together and have been live-serving ⟨ Seoul 2033 ⟩ for five years, and last year, we released the farm concept Deck Building Game <Harvest 101>. And in 2024, through the successful completion of crowdfunding and the usage of AI technology, the PC game <FakeBook> has been launched on Steam, receiving very positive reviews.
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NVEX Co.,Ltd.
Music Startup Immersive Content
- - NVEX Co., Ltd. was established in September 2022 and operates a business centered on artificial intelligence education software and hardware centered on arts and sports, and is developing and operating a pre-cycle education solution that can satisfy both schools, teachers, and educational institutions through smart education through the application of Edutech in arts and sports education.
- It is currently prioritizing sales with academies as its main customers, and aims to enter the global education market based on domestic networks by fostering educational institutions and educators who can operate NVEX's artificial intelligence education solutions in Korea and distributing infrastructure.
- The contents of the project are largely divided into three categories: MEW, a learning software based on artificial intelligence for music education, MEW AI, a hardware solution for improving the usability of the learning software, and MEW Music Place, an offline digital transformation solution based on L/CMS (Learning Method System & Contents), a management system for academies, and Payments.
- Basically, through offline branding called "MEW Music Place," the main business goal is to eventually franchise through artificial intelligence education and to spread digital music solutions throughout the country, including the software and hardware solutions mentioned above.
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B4PLAY
Game Startup
- Data enterprise in Game industry
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SOULX Co., Ltd.
Startup Immersive Content
- SOULX is a company founded in 2019 to give freedom of space and expression to all storytellers in the world. Based on its patented XR technology and differentiated concept and worldview, SOULX uses virtual space to provide immersive “soulware” solutions and content optimized for the metaverse era.
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Sunwoo & Company Inc.
Character Animation
- Sunwoo & Company is one of the most recognized family entertainment and lifestyle brand companies in Korea.
Tracing its roots back to as early as 1974, we have a strong track record in producing top-quality animations. Based on our experience and expertise, our business now ranges from content creation to distribution, character licensing, merchandising, and brand management.
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Mandoo Games Co., Ltd.
Game
- Mandoo Games is a board game design studio and publishing company in Korea. We have been focusing on strategy game with fresh mechanic and eye-catching look for family gamers. We're a small group of the experts in this industry. Our vision is to introduce beautiful, fun family games again and again, so making many fans in worldwide who're looking forward to seeing our next projects.
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Grafizix Co., Ltd.
Broadcasting Character Animation Immersive Content Other
- GFX has developed and produced qualified TV series animations which entertain children based on educational purposes.
With animation IPs, Mind Blowing Breakthroughs, FrienZoo, GFX produces family musicals, interactive performances, exhibitions, and VR contents. Producing educational V-tuber contents using AR techniques, holographic films, media façades, smart toys with 5G, GFX approaches to position as convergence contents production company in Edu-tech market.
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PIAspace Co., Ltd.
Startup Immersive Content
- Utilizing multi-modal artificial intelligence technology that integrates temporal intelligence and linguistic intelligence, the system analyzes CCTV, drone footage, and robot footage in real-time to automatically detect abnormal situations.
Domestic Demonstration Projects:
Public Sector: Gwangjin District Office, Songpa District Office, Daegu Public Facilities Management Corporation, Incheon Port Authority
Contracts with Domestic Physical Security Providers:
KT Telecop: Coupang Logistics Center, Ecopro, Geumyang, etc.
Overseas Demonstration Projects:
Sembcorp (Singapore)
KABAM Robotics (Singapore)
Ross (USA)
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DAESEUNG INTERCOM CO., LTD
Other
- In the age of new millenium, we will confront more rapid change of new technology for the upcoming 10 years than what we saw over the past one century. We, DAESEUNG INTERCOM, have made our best efforts to become the best in the industry. We promise that we will keep moving rorward to become a leader in electronics and entertainment industry, empowered by the development of and investment in new and emerging technology.