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Space Elvis

Immersive Content
  • Website :
  • Location : 2F,B1F,B2F 18, Saimdang-ro, Seocho-gu, Seoul, Korea
1. Streaming media - VFX, CG
This is the one we have been doing for a long time, and one that can show particularly solid results.
Scenario analysis for optimal CG validation uses intuitive Pre-Visual. We build the most efficient pipeline for the entire CG-VFX process, providing a stable production process and optimal results.

2. Interactive media - VR, AR
Recently projects that expand the user experience using 360 degree video, VR, and AR technologies are the most frequent works of Elvis members. We know definitely a simple combination of technologies have the limitations.

3. Extend media – XR
Projects that expand the user experience using 360-degree video, VR, and AR technologies are the most frequent works of Elvis members recently. We know that the limitations of a simple combination of technologies are clear.

4. What's next?-Metaverse
The technologies that have been used only on the platform have recently been reorganized into the keyword Metaverse.
The criteria for determining whether a series of situations in which investments are proposed as hasty as market growth is an opportunity or a crisis are clear.

"How much better can you make than others?"

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