Company
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CrossShock
Game
- Cross Shock.inc was established in 2017, and majorly run 3 business areas, game developing, AD network platform specialized in Games and publishing business.
Especially, the AD network platform provides a free advertisement service "CROSS SHOCK" based on AD barter. Over 1000 Korean game developers (companies) signed up at this site.
And last May 9, we have launched a new service "Cross Matching" which is a publisher matching platform to help publishers and game developers find each other witho
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getsalted
Startup
- it is related to software.
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X lab., Inc.
Game
- X lab., Inc. is a contents developing company. We aim for outstanding development for everyone's enjoyment. We provide 'unexpected experience' to users through developments in various fields out of the defined area.
X lab., Inc. is a professional development company holding accumulated experiences and technologies in various fields. We do our best to develop creative contents.
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SAMBOK
Broadcasting Character Animation
- SAMBOK PRODUCTION has been working on video products since its foundation in 2016. Since then, it has been planning and producing photography and video shoots of various kinds of SME promotion videos, web dramas and TVCF. Through collaboration with public institutions such as Small and Medium Business Administration, Has become a professional full-production production
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HalftimeStudio Inc.
Game
- Founded in 2015, HalftimeStudio is a mobile game development company with a major development team including CEO, with over 10 years of experience in the game industry. In 2018, we have been developed a game titled "Catch Idle" and launched global market though iOS and Android platform now
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GnG Entertainment
Animation
- As a leader in the Korean animation industry, JNG Entertainment is a global animation company that leads the globalization of domestic animation based on stable domestic and international co-production system, global business network, excellent creative workforce, CG and 3D technology manpower.
Since the establishment of the company in 2000, it has been planning and producing many 2D, 3D and stereoscopic animations with Hanil and HanJung international co-productions.