Company
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Individual Member
Other
- I am a multidisciplinary professional working on the intersection of art, luxury, and digital commerce technologies. Aside from my professional work, I conduct research on artification in the Korean context i.e., how luxury brands leverage Korean fine art and traditional crafts for their marketing activities.
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Individual Member
Startup
- test
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Individual Member
Game Immersive Content
- I'm Kim Tae-young, CEO of Sticky Rice Game Factory. I graduated from the Department of Computer Science and the School of Business and Technology Management at KAIST, where I developed various entrepreneurial skills. Currently, I am involved in a startup that combines gaming and AI.
One of our games in development is called Sandstorm, an RPG, roguelike, hack-and-slash game. In this game, players take on the role of a blacksmith who goes on adventures, collects materials, and creates their own weapons (designed using AI) to grow stronger.
Additionally, we are launching a service called Anvil3D AI. This AI service generates high-quality 3D models based on prompts in around 17 seconds, and it is expected to be widely used in the gaming industry.
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Individual Member
Game
- LIFUEL is a small indie action roguelike game development team composed of three East Asian men from South Korea. Each member is responsible for programming, art, game design, and narrative.
Lee Doewoon, who handles programming, also serves as the team leader of LIFUEL, with Yu Injae as the artist, and Kim Hyeongsik in charge of design and narrative.
Despite being a team of three, all of LIFUEL's work and the assets for STAND-ALONE have been produced in-house. The engine used to create the game, the resources, and the universe are all the result of their own efforts.
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Individual Member
Cartoon
- Kakao Entertainment
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Individual Member
Broadcasting
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