Company
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Toonimotion
Animation
- Toonimotion is a company that converts popular webcomics into new media animation for OTT platforms.
Toonimotion is a content upcycling company.
We re-discover many webcomics and turn them into an animated series for OTT platforms. Toonimotion uses technology that allows the usage of original images from the webcomics in the making of our animation series. This cuts production time by 80% of what it would be to make animation in a more traditional way.
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GonggamoreContents inc.
Game
- Gonggamore Contents inc. is a leading game development company in the Gyeongnam region and successfully entered the domestic game market in 2023, achieving the number one paid game on the Korean App Store and Google Play Store with the game "Defenden". In 2024, we were selected as a Korean game developer for the Google Play Store's Indie Game Accelerator (IGA), and we are working to expand into the global market.
Based on our diverse game development experience and know-how, we provide all the services required for game development, from game development to publishing and game education, and we are contributing to the development of the game development industry by discovering talents in the Gyeongnam region through game jams.
Ultimately, we aim to grow into a creative platform that provides all the services needed for game development.
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Pocket Memory Co., Ltd.
Game Immersive Content Other
- A creative content company that expands experiences and conveys stories through digital technology.
◆ Main business areas
ㅇ AI : AI smart kiosks / AI virtual fitting apps / AI voice recognition systems, etc.
ㅇ AR/VR : AR games / AR smart factories / AR maintenance support solutions / AR experience content, etc.
ㅇ Metafactory (Smart Factory) construction : Hyundai Motor Group Innovation Center in Singapore(HMGICS), etc.
ㅇ Virtual Human : Deepfake technology, etc.
ㅇ Generative AI : AI webtoon community / GPT+NLP-based AI characters, etc.
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NdevGames.Inc
Game
- 'Ndev Games' is a development studio formed by people who enjoy playing games. They have developed the mobile platform ‘Weapon Summoner’ in the survival adventure genre, which is currently being serviced in Korea, and are in the process of developing ‘Fatal Claw’, a project in the metroidvania genre for PC and console platforms. With a wealth of development experience, they aim to create high-quality games that can be enjoyed by users around the world, regardless of age, language, or region.
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HYBE
Broadcasting
- HYBE, formerly known as Big Hit Entertainment, is an entertainment lifestyle platform company that innovates the music industry under the mission “We believe in music”. The company was listed on the KOSPI Market of Korea Exchange (KRX) in October 2020. HYBE has established its business ventures in entertainment lifestyle upon three pillars. The label division brings creatives centered around music and artists such as BTS, TOMORROW X TOGETHER, SEVENTEEN, ENHYPEN and ZICO. Solution operates specialized business units for video content, IP, learning and games. The platform division connects and expands all of HYBE’s contents and services. Based on organic operations and synergies created in each field, HYBE aims to create top-notch content, expand fan experience, and make a difference for anyone who enjoys a music-based entertainment lifestyle.
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LEARN KOREAN IN KOREAN
Startup Immersive Content Other
- We operate an innovative online Korean language education platform that includes 100% Korean immersion video lectures, assignments, and an AI Korean tutor. We have 210,000 YouTube subscribers. Recognized for our expertise and potential in Korean language education, we were selected as an OpenAI collaboration partner in March 2024.
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ArirangTV
Broadcasting
- Arirang TV, established in 1997 as a domestic cable TV service for foreigners in Korea, is Korea's leading global broadcasting company and opened Korea's first overseas satellite broadcasting service in 1999 for the Asia-Pacific region. In 2000, the company completed its worldwide broadcasting network including the Americas, Europe and Africa, and has been providing various contents including politics, economy, society, and culture to foreigners and Korean residents. Currently, Arirang has received a great deal of attention and love from approximately 1.3 billion viewers in 105 countries around the world, and is striving to provide more active marketing and quality programs.
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ACCESS KOREA
Character Animation
- Founded in 2019, ACCESS KOREA was established to contribute to the creation of Korean culture wave. We are creating new brand values and opportunities based on the networks and perspectives. Focusing on character licensing, animation distribution, and the supply of Korean cultural products, we introduce Korea's excellent cultural contents to business partners in world.