Company
-
DUBLIN
Fashion
- Dublin is a vintage wear archive brand which is based on military, French work, work wear, nomcore ,etc. rsquo's subcultures and trends with the signature sense of Dublin.We pursuit practical and useful clothes. Understanding, communication and adaptation is our core rules.I have visited different countries every year to communicate fashion
-
Funi
Character
- Funny Co., Ltd. is a character licensing company. We have licenses for several characters, among which is the representative character 'Chewyhams'.
We have global emoticon and phone theme services such as KakaoTalk in Korea, Witchet in China, and Samsung Global Theme.
and we produce and sell mainly characters based on goods such as figures.
-
Morning Glory Corp.
Character
- Established in 1981, Morning Glory Corp. is a leading stationery manufacturer and IP owner in Korea. Since we put a design conception into notebooks in Korea 38 years ago, Morning Glory began building a rapport with loyal customers, and we have been leading the stationery industry. Based on this successful experience in design, we started to develop licensing business and it became a foundation of Korea’s IP licensing industry. Believing our slogan ‘Design will lead the way’, we launched a design studio in 1996. We have created designs that reflect the up-to-date trends of market's needs.
-
MYCOMMA, Inc.
Game Startup Other
- This is Mycomma, a company that supports 88 languages and builds a highly scalable mobile messenger platform, including game, webtoon, and video contents, based on the real-time translation messenger 'Commark Talk' that can communicate with people around 190 countries.
-
ToRi Art
Character
- In a desolate and depressing era, it is more like a "beautiful, smooth and artificial" character
I think that "personality", "warm", "sensory" character can appeal more.
Toriart is a Korean design brand that can express everything you imagine.
We offer professional illustrations and character designs with high-quality competitive designs.
Toriat is producing character products and expanding its distribution network through the highest level of "One - Source Multi - Use" environment.
-
Innobridge.co
Character
- InnoBridge Co., Ltd. is a young business development and distribution subsidiary of Yoons English school, a company specializing in English education, and is engaged in a comprehensive license global business such as characters, animation, and games. Currently, it owns domestic distribution rights and licensing rights for the animation 'JungleBeat'. Animation 'JungleBeat' is a popular film from 180 countries and 40 foreign airline programs around the world. It is currently airing on KBS 2TV 'TV Kindergarten' and 'Auto Study Wiki 2' .
-
CGNTV
Broadcasting
- Established in 2005, CGNTV produces and provides inspirational and educational content to viewers around the world. We deliver various content 24/7 on multiple platforms including satelite, IPTV, web, mobile and social media including Youtube.
CGNTV has made ceaseless efforts to expand its horizon by creating not only faith-based content but also educational and cultural programs such as documentaries, films and dramas to reach out to and better serve different groups of people.
-
KORE Corp. ltd.
Startup Immersive Content
- KORE(Korean Open Resources) Corp. Ltd. is a startup that aims to become a 'Korean Language Education Portal' that is pursuing various Korean language education projects.
As a core business, 'Tutor-K lang'(www.tutorklang.com) which provides online tutoring services to people around the world, is a Korean tutoring platform for foreigners who want to learn Korean by choosing their own learning time, teachers, and learning programs. It is a Korean-language professional interactive platform operated by Koreans directly in Korea, where you can meet many Korean teachers and choose and learn from a variety of learning programs.
Using the user base obtained through 'Tutor-K lang', KORE Corp. is pursuing diversification of various Korean education businesses, including the development of Korean teaching contents, the operation of offline Korean Academy, and the development of algorithm-based Korean learning programs.