Company
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Rediks Graphics
Character Animation Fashion
- Specializing in character, lifestyle brand and commercial brand creation, licensing and exploitations for the media platforms and consumer markets, Rediks Graphics has been creating the funny, pop inspired and mobile friendly contents as well as doing co-creations with foreign creators and productions in order to resonate with young people since its establishment on 2009.
Rediks Graphics represents from the newly streaming Animation character Lalalacoco who is a fashionable, independent school girl in a big city to the classical peace-loving hippie lifestyle squirrel character Choop, a lifestyle Tartan brand House of Tartan, an eccentric magical fairy cat in New York Anacoli, a lazy action wizard dog Rinkinton over to various platforms to extend the brand potential of the broadcasting, merchandising, publishing, digital content, streaming and licensing.
Rediks Graphics also cooperates K Beauty brand strategy with a sister company, the cosmeceutical lab to expand K Beauty brand.
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AITHER
Broadcasting
- Stories everywhere but nowhere AITHER
AITHER is a creative group that aims to produce diverse and high quality cultural contents for the 21st century media environment Starting with the production of TV documentaries in 2015 we have expanded our capabilities to include TV news programs and documentaries Contents planned and produced by AITHER such as news programs, human documentaries and historical documentaries on the theme of division and unification are broadcasted through representative terrestrial broadcasters such as KBS and MBC as well as being received consistently favorable comments Aiming at global cultural contents companies we are currently developing creative materials and innovative formats that go beyond genres
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dadasmimi
Game Startup
- Serious Game Studio
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ICONIX CO., LTD.
Broadcasting Character Animation
- ICONIX, a global leading animation company in Korea since 2001, has been producing classic and trendy animation by utilizing creative characters, advanced production system and strategic business mechanisms. ICONIX has been concentrating on establishing a strong market for creative animation and diversifying its contents to various character business domains, such as publication, music, show, theme park, and etc. Based on these activities, ICONIX has successfully distributed its animation and characters to 190 countries and is consistently looking for opportunities and global partners to broaden the business all over the world.
Major works include Pororo the Little Penguin, Tayo the Little Bus, Titipo Titipo, StoneAge, Flowering Heart, CHIRO, Art Odyssey.
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SRuniverse
Broadcasting Animation Startup
- SR Universe Inc. provides audio, video contents streaming services to both the corporate and individual customers. The provided virtual voices are generated by the firm’s own AI-based system where the personal virtual voice data are stored in separate personalised DB. A user can access the DB through the firm’s own CMS, API and SDK packages.
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ALL-BLANC CO.,LTD
Broadcasting Startup Other
- ALL-BLANC Co.,Ltd., founded in July 2017, is the media-commerce company focusing on the fitness market. We have the youtube channel called 'Allblanc TV' which has 700k global subscribers from more than 50 countries. The theme of the contents is sports and culture and we have our own production function. Based on the traffics from the media channel, we do marketing and sell goods and online training service.
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MY CONTENT Co., Ltd.
Broadcasting
- MY CONTENT Inc. was lunched to create a global content media of MY COMPANY Inc., the company to which Hallyu star Song Ji-hyo belongs.
With the arrival of the new media era, the boundaries of drama/arts/movies are disappearing. So Mobile optimization content experts have joined forces.
We will plan and produce creative content tailored to our targets’ tastes and leap to become a global content creation company.
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Varmanji lnc.
Game Animation
- The headquarters consists of members who have a lot of experience in developing VR and AR using special hardware such as motion analysis system. Participated in the VR Startup Competition (Information Communications Industry Promotion Agency) and entered the top 10 finalists to confirm our target technology and the potential of the VR market. In order to secure differentiated technology from other VR content developers, VR hardware was also developed directly, and through this, demo games are being made and various exhibitions and overseas investment meetings are being conducted.