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IDEASAM
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Introduction to IDEASAM
IDEASAM is a creative app development company from South Korea. We create fun apps that people around the world can enjoy. Since our founding in 2011, we have focused on developing high-quality apps that bring joy and relaxation to our users.
Popular Projects
Our most popular project is Secret Cat Forest, a relaxing game designed to bring happiness and calm to players of all ages. Unlike most games, this one focuses on exploration, collecting cats, and decorating a cozy home without any competition or stressful elements. It has become popular not only in Korea but also in the U.S., Australia, and Japan. Players love its warm art style and stress-free experience.
Our Philosophy
Our success stems from our philosophy of putting people first. At IDEASAM, we value not only our customers but also our team members. We believe that when our team enjoys their work, it helps us create better products that enhance the lives of our customers.
Partner With Us
We are seeking international partners to help share our content with more people around the world. If you believe in the positive impact of healing games, we would love to collaborate with you.
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Fashion
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Music
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Immersive Content
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Other
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Beasts And Natives Alike
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We produce quality contents through music, video, fashion, exhibition and live show &
Help develop the right brand equity for our artists and tell their stories the right way
We are the exclusive management company of the artists, Here's our roaster.
Beenzino, Krystal(of f(x)), 250, Kim Ximya, FRNK, Joh Ung, Masta Wu, Director Erick Oh
CEO Kim Keyon produced all the albums of 'NewJeans', from EP 1 [New Jeans], Single 1 [OMG], EP 2 [Get Up] to recent Japanese single [Supernatural]
They achieved the best performance by renewing various K-pop records and won the K-pop Music Award for the second consecutive year
Participated in directing ADOR and NewJeans branding and supported oversea communication work. Produced BTS V solo album <Layover>
We opened multi-cultural space that breathed new life into abandoned building in a forgotten forest this year
Media exhibition including the Academy Nominated animation 'Opera' is being held
Aiming for Asian Landmark with Music, Movies, Fashion, Exhibitions, Food, etc.
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MUZLIVE Inc.
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- The KiT album is a physical album optimized for the smart era, offering both collectible value and the convenience of use with smart devices. It provides multimedia content such as audio, video, and photos, while also offering a variety of user-participation services, including fan community features.
- Based on near-field communication (NFC) technology, the KiT album connects to smart devices through the microphone jack, automatically launching a dedicated player. Additionally, a patented 1:1 identity system prevents illegal copying at the source.
- An automated production process has been established, enabling production without the need for a minimum order quantity (MOQ) when customers place an order.
- To enhance user convenience, the company has devised a method that allows data to be transmitted via the microphone, utilizing inaudible frequency communication (U-NFC) to link the album to smartphones.
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JINO Games
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The market trends are changing rapidly, and the pace is accelerating. Jino Games focuses on creating unique and refined experiences by staying true to the fundamentals rather than simply following trends. We aim to reinterpret and meticulously craft our stories in a way that is uniquely Korean, allowing them to resonate with a global audience.
The core value of Jino Games is "excellence in craftsmanship." With our distinct sensibility, we strive to create compelling stories that hold cultural and humanistic value. By observing and analyzing various forms of expression, such as film, animation, and comics, we dedicate ourselves to developing games that embody "excellence in craftsmanship." From gameplay, story, and sound to character design and animation, we work closely with industry experts to gain insights, ensuring that every element contributes to creating a well-crafted game.
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