Company
-
PICTO STUDIO Co., Ltd.
Broadcasting Animation Immersive Content
- PICTO STUDIO Co., Ltd. is an animation and kids content production company established in Seoul, Korea in May 2005. We have produced animation content targeting various genres and ages, and our representative works include the 3D animation 'BellBug Popo (2013, aired on KBS)', 3D animation 'Bangle School (2018, aired on KBS)', and 3D animation 'Aeko and Friends (2020, aired on EBS).
Recently, 'Aeko and Friends Season 2' is being produced by pioneering a new genre called 'Meta animation' by applying new production methods and techniques, and is accelerating the development of new content based on Web 3.0.
-
LYD
Broadcasting
- LYD is a leader in channel and content distribution in Korea.
Based in Seoul, LYD represents the largest portfolio of international channels and content within the country, together with a strong library of Korean dramas for the international market. With localization capabilities and a worldwide network across the broadcast media, content production, and telecommunications and tech industries, LYD is where the solutions for the Korea market, Korean content and more can be found.
-
SangSangMaru
Character Startup Other
- Sangsang Maru is a social venture company in the field of culture and arts with the motto of "Building a Mountain of Performance Contents by Imagination," and it develops contents for children and family audiences. Since its establishment in 2012, Sangsang Maru has successfully produced a total of 17 original performances and has 21 Content IPs. In particular, it develops various characters and produces and distributes products based on the performances.
SangSangMaru collaborates and develops numerous performances and arts education programs not only in Asian countries like China and Vietnam but also in European countries such as Denmark,Norway, and Sweden.
SangSangMaru is shaping a new history for Korean creative performances through imagination, creativity, and a pioneering spirit in new markets. They value the universal humanistic principles and respect the diversity of race and culture, striving to promote the social values of sharing and coexistence. Moreover, they embrace the mission of enhancing the capacity of creative performances through dialectical development.
-
SmartBig Corp.
Game Cartoon Other
- Smartbig Co., Ltd., Ltd., which won the Korean game industry, is famous as a family company to Mgame.
We are a company founded in 2003. We are a medium-sized enterprise with a capital of 737 million won, annual profit of 8.85 billion won, working with 90 employees.
we are located at 30 Centumseo-ro (Udong, KNN Tower) in Haeundae-gu, Busan.
we are Online game service, mobile game planning, and e-book publishing business.
-
Sususoft
Game
- We SUSUSOFT are developing cultural content that anyone can enjoy continuously, and we are a role-oriented development group that pursuing on creating environment where we can develop with full of joy!
We are focus on infinite circulation of personal ability growth, social value, and fun just like the “Mobius Strip” in our logo. Therefore, A small number of group members can develop freely, and anyone can be a leader based on their responsibility and capabilities.
-
VICTORIA PRODUCTIONS KOREA
Game Character Animation Startup Immersive Content Other
- Starting from a company in New York, USA, Victoria Production Co., Ltd. introduced a new chapter of paper books and electronic publishing to the world through famous book expo and various e-book conferences around the world. As a pioneer, we have developed innovative augmented reality technology so far, as well as paper books, 3D AR mats (Korea's first augmented reality mat patent), kids cafes, games, and advertisements. It is a company moving forward.
It is the only company that produces and publishes augmented/virtual reality contents and develops mobile applications directly through New York and Seoul companies. So far, we have 650 mobile apps and 350 books for sale, and we have the best content and technology in the world.
-
SMILESQUARE Inc.
Game Immersive Content Other
- Founded in 2017, Smile Square Co., Ltd. has specialized skills and know-how in XR sports such as golf, soccer, billiards, and archery, and is steadily growing by generating continuous results through various XR sports sensor technologies and analysis systems.