Company
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WUZO ENTERTAINMENT Co., Ltd
Music
- Wuzo Entertainment Co., Ltd It was founded on thorough planning and matching solutions to create a healthy company that grows in value and vitality over time, unlike existing agencies where the success or failure of one or two teams of artists are divided.
It has endless potential by completing stable VALUE CHAIN centering on major K-POP businesses such as its own IP development (man idol group 'BLITZERS', various OST production and copyright businesses, etc.), global music distribution (Melon, YouTube, Apple Music, Spotify, etc.), and online/offline K-POP stores (BEATROAD).
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Caret Games
Game Startup Immersive Content
- We are one of the top mobile game developers in Korea, founded by long career developers in 2015.
About 50 executives and employees are developing mobile MMORPG to serve it globally.
Our goal is to make mobile games that will astonish the world.
It's our mission to develop a high quality mobile game which can be enjoyed on consoles and PCs as well.
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STUDIO&NEW
Broadcasting
- Founded in 2017 by Next Entertainment World(NEW), STUDIO&NEW is dedicated to creating engaging series and films. Starting with the hit series "Descendants of the Sun" (2016) and the acclaimed film "The Great Battle"(2018), we've brought forth around 20 outstanding series and films. Our latest accomplishments include "Dotor Cha" and "Moving"(both 2023). Their tremendous success on the global stage has presented our ability to create exceptional contents.
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KSEEK
Broadcasting Immersive Content
- KSEEK is a technology venture company that has been studying futuristic interactive broadcasting production technology for many years and is an independent broadcasting company.
We have continued to develop Linux server daemon-based software technology that can connect with broadcasting from the beginning, and this has become the driving force of the development of "ThankyouAge", the current two-way broadcasting platform. As a result of continuous development of two-way broadcasting technology and broadcasting production, it succeeded in broadcasting live broadcasting of KBS SmartTalk show 'Follow Me' In 2014, and then to various broadcasting companies and producers such as Arirang TV, EBS, Daejeon MBC We are working together.
KSEEK developed an Agreement rate game method, and produced Mega Talk korea and Mega Talk America which are the interactive talk game show.
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Torycoms, Inc.
Cartoon
- Torycoms has been creating and distributing webtoons since 2017.
Our webtoons are serviced worldwide such as in Japan, China, France and even Brazil.
We create webtoons as livetoon, VRtoons. We run educational programs for webtoon PD, too.
IMTV, one of Netflix series drama providers, is our affiliated company and we are looking forward to transmedia collaboration in the near future.
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Nemoz Lab Inc.
Music
- Nemoz Lab develops a card-type smart album, 'Nemo Album'. It's much smaller and eco-friendly than the traditional CD albums (90mm x 62mm, max 60g). By certifying through NFC, QR Code and Nemo Code (digital watermark), fans can enjoy music, images, and videos on smartphones in 13 languages. The content gets continuous updates even after the album releases. There's also a player which plays music by plugging in the card inside a Nemo Album .
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WINDIA Inc
Cartoon
- "Creative production companie that become the wind of the content market and lead the trend."
Windia is a content production company established in September 2020 to produce content centered on creators.
Based on the creator's planning intentions, we develop the original IP and produce the first content (Webtoon).
It has a vision that leads the IP market by respecting creators' creativity and uniqueness in line with the rapidly changing content market.
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Andnew
Immersive Content
- "Creative Tech Group &NEW"
Andnew Inc. is an innovative company that develops web-based 3D environments. We are developing a platform where users can enjoy new experiences and interactions by creating creative spaces where reality and virtuality of the digital world are combined.
Here's what Andnew, Inc. aims to do.
1. Increase users' accessibility through a world-wide tool called a web browser.
2. Configure high-quality virtual environments with real-time render engines.
3. Continue research and communication to provide user-friendly content.
4. Through constant research and development, we pursue service reform in the existing streaming market that requires high cost.
Based on this orientation, Andnew Inc. provides a high level of user experience and creative content to provide users with an innovative virtual world.
Now and forever, we will continue to make constant efforts to provide customized services.
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INDECOM
Broadcasting Other
- *INDECOM was established in 1993 after broadcasting <Vietnam war, 17 years since / KBS 3 Parts> in 1992.
<Caribbean Solitude: Cuba /KBS 3 Parts>, <The Era of Life / KBS 20 Parts>, <Emperor Gojong’s Dream/ MBCLife 2 Parts>, <The Korean raditional Flower Wall/ KBS 2 Parts> among others, we produced unique content based on history, culture, and society.
A celebratory documentary of the 100-year history of cinema <World Cinema Odyssey> produced in 1995 has 20 parts and with this masterpiece, we opened the era of independent production company.
A celebration documentary of the 110-year history of cinema <Asian Cinema Odyssey/EBS/12 Parts> was exported and aired on the Discovery channel for the first time in Korea which is monumental for Korean documentary history. In 2002, Science Fiction blockbuster <2009: Lost Memories> was the big winner in four categories at The Grand Bell Awards. In 2012, we produced <Movies, meet Korea 3> and released the movie <Barbie>. On top of that, a documentary fantasy movie <Dilkusha> was released in 2016.