Company
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KBS Media
Broadcasting
- KBS Media was founded in 1991 and has been actively licensing international and domestic rights of contents, distributing VOD contents, importing and dubbing foreign programs and carrying on various other businesses related to contents.
KBS Media exported a drama series ‘Winter Sonata’ to Japan in 2003, first in Korean drama
history, contributing to the expansion of Korean Wave in Asia. Since then, through global contents markets, KBS media expanded its market to Europe, Middle East, Latin America and Africa, to become the leading central force of Korean Wave phenomenon.
KBS Media's merger with KBS Internet in July, 2011 has enabled the company to expand its distribution network to new media platforms such as PC, IPTV, Smart TV, and mobile devices. Consolidation of online and offline distribution is creating synergy and increasing profit to the company and enables KBS Media to be unrivaled in contents distribution.
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NEXUS
Game
- NEXUS (CEO Jang Hyun-kook) is pioneering a full-stack ecosystem that merges gaming, AI, and blockchain technology, anchored by its onchain platform, CROSS.
Through its AI-driven operations suite, CROSS Hub, NEXUS streamlines monetization and live-ops for game developers. The company is rapidly scaling its onchain footprint through strategic co-publishing of major IPs, including Seal M. Central to its vision is 'Agentverse'—an autonomous environment where AI agents engage in independent economic activities—realized through dedicated AI-agent gaming platforms such as MoltyRoyale and MoltArena.
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TME Group Co,. Ltd
Broadcasting Music
- TME Group Co,. Ltd is a creative and innovative company that holds a leading position in the global entertainment industry. We provide integrated management solutions for unique and creative artists, and we are committed to promoting K-Culture worldwide through the strategic distribution of K-Dramas.
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ANGAMES CO., LTD.
Game
- AN Games: Leading Global Strategy Simulation with a 25-Year Heritage
Established in 1999, AN Games has solidified its position as South Korea’s premier developer specializing in Strategy Simulation Games (SLG). In 2000, the company made its mark on the global stage by directly launching the web-based game 'ASTRONEST' in North America and Europe. The profound world-building and innovative game systems of ASTRONEST became a benchmark, inspiring and shaping the foundations of numerous subsequent web-based strategy games worldwide.
Over the past 25 years, AN Games has leveraged the ASTRONEST IP to release eight distinct series across five different platforms, with the ninth installment currently in active development. As a rare example among venture-backed developers, AN Games possesses comprehensive in-house global marketing and multilingual service capabilities. The company is widely recognized within the Korean gaming industry as a role model for successful global expansion through self-publishing.
The company’s competitive edge was further proven by the success of 'Avatar: Realms Collide', launched globally in March 2025. Within just 10 months of service, the title achieved 2.5 million downloads and 24 billion KRW in revenue. This milestone demonstrates AN Games’ unparalleled expertise in developing and servicing not only Sci-Fi strategy titles but also strategy games based on world-renowned animation IPs.
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NdevGames.Inc
Game
- 'Ndev Games' is a development studio formed by people who enjoy playing games. They have developed the mobile platform ‘Weapon Summoner’ in the survival adventure genre, which is currently being serviced in Korea, and are in the process of developing ‘Fatal Claw’, a project in the metroidvania genre for PC and console platforms. With a wealth of development experience, they aim to create high-quality games that can be enjoyed by users around the world, regardless of age, language, or region.
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Banjihagames
Game
- 'Banjiha Games' is a team that has been developing newand original indie games with the slogan of "Let's fail with the original rather than succeed with the imitation." Focusing on a number of story/simulation games such as 'Seoul 2033', 'Secondhand Peace land', and a 'mythomaniac blind date', it has developed and released about 10 games, including board game genres such as 'Dice Warrior Odyssey,' which was submitted to 2020 Indie Craft, and is considered a recognized company for its originality in the indie game market.
Banjiha Games strives to develop games that are so fun and fresh that even game developers want to keep playing. Currently, 10 team members continue to release new games together and have been live-serving ⟨ Seoul 2033 ⟩ for five years, and last year, we released the farm concept Deck Building Game <Harvest 101>. And in 2024, through the successful completion of crowdfunding and the usage of AI technology, the PC game <FAKEBOOK> has been launched on Steam, receiving very positive reviews.
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HONG PICTURES
Broadcasting Immersive Content Other
- Good Thoughts, Good Words, Good Deeds
Change begins with good thoughts, continues with good words, and lives through good deeds.
Documenting lives. Reflecting our own.
Hong Pictures is a South Korean documentary production company that inspires reflection and dialogue through universal human stories.
We are dedicated to producing the global documentary series Echoes of the Earth, which focuses on cross-border environmental issues through international partnerships.
We also create barrier-free content that promotes inclusion and accessibility within our society.
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STUDIO GLOWGRIM
Broadcasting Story Other
- Studio Glowgrim is a public-interest content production company that transforms socially meaningful issues into powerful concepts and highly developed formats. We identify themes that demand collective attention—such as the environment, education, local communities, culture, and generations—and shape them into broadcasts, documentaries, campaigns, and public event content. With rigorous research, strong editorial vision, and compelling storytelling, Studio Glowgrim delivers public messages with greater clarity, impact, and audience engagement. By combining public value with creative excellence, we create content that builds social empathy and drives positive change.broadcasting, documentaries, campaigns, and public event content. With a foundation in fact-based research, thoughtful planning, and audience-friendly storytelling, we aim to communicate public messages with clarity and impact. By maintaining a balance between public value and popular appeal, Studio Glowgrim produces content that inspires social understanding and drives meaningful change.
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OddBallGames
Game
- OddBallGames is an indie game development studio founded in June 2025 in Busan, South Korea. With the motto "FEAR THE ODD! / ENJOY OUR ODD!", the studio creates original games for the global market, driven by distinctive worldbuilding and a unique art style.
The team is currently developing its debut title, 'Worn By The Forgotten', a 3D puzzle adventure game targeting core gamers in North America and Europe, with a planned release as a premium Buy-to-Play title on PC (Steam) and console platforms.
OddBallGames has been selected as an official resident of Orange Planet Busan Center, operated by the Smilegate Foundation, providing a stable development environment and infrastructure.
