Company
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COPUS KOREA Co.,Ltd.
Broadcasting
- COPUS has been a bridge for cultural content exchange between Korea and Japan for the past 20 years, delivering Korean Wave (Hallyu) content to the global market with a strong focus on Japan.
Beyond content distribution, COPUS has expanded its business by developing and investing in original IPs, while strengthening its global presence through international drama distribution and localization strategies.
In addition to video distribution, COPUS has demonstrated its production capabilities through successful drama projects such as The Tale of Lady Ok (2024), solidifying its foundation as a content production company.
Since 2020, the company has accelerated its business expansion by developing diverse content IPs—including webtoons, web novels, and audiobooks—and implementing a 360-degree branding strategy.
In 2024, COPUS established the joint venture HyperEpic Co., Ltd., launching its short-form business in full scale. The company now covers the planning, production, distribution, and even platform operation of short-form content, including dramas and variety shows.
Subsidiaries: Kim Jong Hak Production Co., Ltd., HyperEpic Co., Ltd
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boxmedia
Broadcasting
- BOXMEDIA, established in 2009, has produced over 3,000 television programs over the past 16 years, including some of South Korea’s most widely viewed shows such as Hidden Singer, Live Info Show, and Love Interference. The company also organizes more than 50 concerts, fan meetings, and music shows annually, maintaining ongoing partnerships with major entertainment agencies.
Expanding beyond its legacy broadcast business, Box Media has successfully entered the new media landscape. Its original YouTube variety series “차린건 쥐뿔도 없지만” (“Nothing Prepared”) has become one of the nation’s top-performing channels, surpassing 4 million subscribers and achieving over 470 million cumulative views.
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billionairegames
Game
- We are a mobile game company established in May 2019.
It is a company that is performing well in the current market based on its constant analysis of the mobile game market and solid development.
Our company is composed of excellent personnel who have developed major projects in large companies such as NCSOFT, Netmarble, and NEXON.
The main project of our billionaire Games is currently "blade idle," which is rated as NO1 in the third generation of idle games
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GonggamoreContents inc.
Game
- Gonggamore Contents inc. is a leading game development company in the Gyeongnam region and successfully entered the domestic game market in 2023, achieving the number one paid game on the Korean App Store and Google Play Store with the game "Defenden". In 2024, we were selected as a Korean game developer for the Google Play Store's Indie Game Accelerator (IGA), and we are working to expand into the global market.
Based on our diverse game development experience and know-how, we provide all the services required for game development, from game development to publishing and game education, and we are contributing to the development of the game development industry by discovering talents in the Gyeongnam region through game jams.
Ultimately, we aim to grow into a creative platform that provides all the services needed for game development.
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Grafizix Co., Ltd.
Broadcasting Character Animation Immersive Content Other
- GFX has developed and produced qualified TV series animations which entertain children based on educational purposes.
With animation IPs, Mind Blowing Breakthroughs, FrienZoo, GFX produces family musicals, interactive performances, exhibitions, and VR contents. Producing educational V-tuber contents using AR techniques, holographic films, media façades, smart toys with 5G, GFX approaches to position as convergence contents production company in Edu-tech market.
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Gentlemaniac inc
Game
- Gentlemoniac is the specialized subculture game studio behind the global title "Horizon Walker."
Founded and led by the visionary core creators of "Last Origin," we have carved out an unrivaled position by pioneering the subculture game market for adult men.
We are a comprehensive, full-cycle powerhouse, fully equipped to manage the entire global service pipeline internally—from initial development, quality assurance, and localization to strategic marketing and live operations.
Our current global portfolio includes "Days of Doomsday" (DoD) and "Horizon Walker."
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kenaz
Broadcasting Cartoon
- Kenaz is a leading webtoon production company, structured as a studio-type CP (Content Provider) by integrating 135 exclusive webtoon creators and 49 professional producers, which allows the company to produce over 100 webtoons annually. The company’s strength lies in its ability to develop original IPs through its 'Webtoon Creation Studio,' where it strategically deploys specialized talent at each stage of the production process, ensuring a stable and highly efficient production pipeline.
As the exclusive MCP (Master Content Provider) for ONO, Kenaz has been expanding its global distribution network and market influence by securing exclusive service agreements with major webtoon platforms across international markets, including China, France, Japan, and North America, thereby directly distributing its content overseas.
In addition, Kenaz has been actively expanding its content portfolio through robust OSMU (One Source Multi-Use) strategies, producing various secondary works (such as films, dramas, and games) based on popular webtoon IPs. Notable productions include the web drama <Blooming (Original: Who Can Define Popularity?)> in 2021, <The Director Who Buys Me Dinner> in 2022, and <A Breeze of Love (Original: Love is like the Weather Forecast)> in 2023.
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38C Animation Studio Co., Ltd.
Character Animation
- 38℃ Animation Studio is the most competitive and leading animation studio with state-of-the-art technology and expertise in Korea, providing diverse services and advanced visuals.
In 2011, 38℃ was established in hopes of producing 3D animation for TV and new media contents.
Since then, our team of global professionals have supervised and executed animations for over 50 projects. Our on-set supervisors start their collaboration with major animation studios in the pre-production process, taking each project through post-production in order to ensure consistent production and outstanding quality.
We are now utilizing all our assets and skills to create new contents for the new media.
We are striving to achieve a visually stimulating contents through a compelling story.
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ARGO Co., LTD
Immersive Content
- Metaverse augmented reality content platform
When developing AR content, there is the inconvenience of separately purchasing each program that fits all AR-related elements and then independently developing and optimizing it, so the development period is prolonged and labor costs are always rising. Thus, by including all element technologies for developing face and body tracking recognition-based AR contents in the integrated platform, anyone can easily develop high-performance, high-quality AR contents. A technology that allows the creation of a story by creating a 3D avatar of the user.
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ArirangTV
Broadcasting
- Arirang TV, established in 1997 as a domestic cable TV service for foreigners in Korea, is Korea's leading global broadcasting company and opened Korea's first overseas satellite broadcasting service in 1999 for the Asia-Pacific region. In 2000, the company completed its worldwide broadcasting network including the Americas, Europe and Africa, and has been providing various contents including politics, economy, society, and culture to foreigners and Korean residents. Currently, Arirang has received a great deal of attention and love from approximately 1.3 billion viewers in 105 countries around the world, and is striving to provide more active marketing and quality programs.
