Company
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METAFICTION
Broadcasting Character Animation Music Startup Immersive Content
- The evolution of communication from text to graphics and from later pictures to video is part of a huge evolution to deliver more information. The reason why video is chosen as an effective way to communicate information to busy modern people at a given time explains why video inevitably has evolved. As such, the video effectively conveys to the audience the essence of what is shown through the media by delivering images more specific than text and graphics.
It's the age of video. What would you do if you needed a promotion to sell something?
The video will help you get to the right answer. And you will need a partner to work with in the planning and process of the solution.
"Metafiction can be the perfect companion to your business."
We express almost everything that can be expressed in videos. Our expressions are visual and specific to the medium. We provide innovative and original representation specific to the client.
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JAEDAM MEDIA
Cartoon
- Jaedam Media is a company specializing in comic and webtoon contents with the motto of "Capturing all the fun in the world." We’re planing, producing, developing webtoons with artists based on systematic planning/production, distribution, and global business system.
● Planing and Producing of Content like webtoon, webnovel
There are more than 500 webtoons planned and produced by Jaedam Media, and about 50 new works are introduced to the world every year in collaboration with 350 artists. The greatest feature and strength of Jaedam Media is that it does not lean toward one genre, but creates works of various genres with various unique artists.
● Domestic and International distribution of content like webtoon and webnovel
In Korea, we’re closely collaborating with major webtoon platform such as NAVER, KAKAO, RIDI, and BOMTOON And it also actively exports more than 350 works to 13 countries and collaborating with major overseas platforms such as Tappytoon, Tapas, Delitoon, Kuaikan, Piccoma and Comico. We’re positioned as a leader in promoting the charm of K-Webtoon.
● Number one company with original IPs
In addition, the IP business is also active, and currently 28 works have been signed and produced on TV series or Movie, and 21 cases of additional rights have been carried out games/animation/goods/others. It communicates with readers in various forms, not just webtoons, and spreads various fun like the motto of Jaedam.
● Establishment of subsidiaries for character and junior contents
It is expanding its content business in various ways by establishing a subsidiary that specializes in characters and junior content as well as webtoons and webnovels.
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MOGGOZI CO., LTD.
Broadcasting Character Animation
- Founded in 2009, Moggozi creates and produces contents for children.
With planning teams and production teams in Korea, Moggozi is growing as a competitive content creator in Asia. Moggozi aims to discover new markets by creating various forms of kids content business models.
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AKAMUSIC Corp.
Music Startup
- 'AKAMUSIC' is Korea's leading production music company, providing broadcast music to 190 channels domestically and internationally, including terrestrial broadcasts, cable TV, SNS, and advertisements.
As the only 'original publishing music supplier' in Korea without copyright issues, we have approximately 55,000 BGM tracks as of May 2024, and we update more than 10,000 tracks annually.
Since April 2023, we have been supplying music to 30 European countries through Parsiparla, and we have also entered the Chinese market through Kanjian Music. We are currently expanding into global markets including Japan, Vietnam, Thailand, and Russia.
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fash-on
Fashion Startup Immersive Content Other
- Fash-on is 'Fashion Lifestyle Connector' with friends & shops; SNS Fashion Commerce solution. Fash-on is a fashion connection that links friends' fashion lives and connects your wardrobe with stores. "Mom, I've put the clothes I want in the shopping cart^^", "Babe, I hope you wear this tomorrow..." It opens up wardrobe-based communication and connects with commerce in a new style of social network fashion commerce activity - Closet Talk. 1st party retail customer data is generated sustainablly and continously in our service system
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HAEGIN
Game
- Haegin, which in old korean means “living long and happily”, is a mobile game company found in Sep. 2017 by Youngil Lee, the co-founder of Com2uS.
Soon after it was founded, HAEGIN received a total of approximately 1M USD worth of investment from Storm Ventures, Tencent, Bon Angels, Netmarble-Kona Fund, and Devsisters. After showing impressive growth worldwide, in 2022 HAEGIN successfully raised 110M USD in a series B investment round which investors such as Kakao Games, Netmarble, KDB Industrial Bank, Lotte Ventures, VNG, SK Square, SK Telecom, and more participated.
Haegin aims to make games that are fun regardless of the gameplay time and is servicing games of various genres, such as sports, action, social games, and RPG, in the global market. The company’s superb development capabilities have been recognized by various agencies both domestic and abroad.
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Danbi Education Co. ,Ltd.
Animation Other
- Danbi Education is a leading EdTech company based in Korea, constantly developing innovative educational content and services to enhance student satisfaction and improve the learning experience, by leveraging cutting-edge technology.
Our educational services are tailored to different age groups:
- WINK is a cloud-based educational software platform, providing a variety of learning tools for children from toddlers to elementary school students, including interactive games, assessments, and lesson plans. Wink is designed to be fun and engaging, while also providing effective learning, to help children reach their full potential.
- CATS (Class Assistance & Teaching Support) is an AI-powered personalized learning service, providing customized learning plans for students from elementary school to high school, based on their individual needs and learning style. CATS uses a variety of data points, including student performance on assessments, learning preferences, and interests, to create personalized learning plans.
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Ludibell Inc.
Music Immersive Content
- Ludibell is an AR augmented reality edtech company. We offer music-integrated education for young children and elementary school students. Ludibell aims to enhance confidence and nurture integrated talents through the 'Ludibell ARtist' music educational toolkit. There are four research papers that support the effectiveness of Ludibell's music education and its interactive features help improve the attention span of both disabled and non-disabled children. This ensures that all students can learn effectively without any discrimination. Our AR music education supports both Korean and English, making it feasible to enter the Indonesian market. By investigating the demand in Indonesia, Ludibell provides various arts education programs to help students develop creativity in the arts.