Company
-
Lee'z Films
Broadcasting Character Other
- Lee'z Film plans and produces content centered on diversity, focusing on social issues affecting women, the elderly, and children—groups often considered socially vulnerable. In particular, Lee'z Film aims to draw inspiration from Japan, where a rich culture of diverse content has already been established, and adapt these models to Korean society. Additionally, Lee'z Film seeks to collaborate with other Asian countries that share similar values, with the long-term vision of expanding its reach beyond Korea and Japan.
-
408designstudio
Character
- This is 408 Design Studio, which is developing the "Arcoco" character brand.
We want to raise awareness of change in children through the character.
Character products are made of durable materials, so that they can be used for a long time and can be reused.
We also want to provide services for the development of special content IPs such as games, animations, and video content.
-
Andrebada
Game Character Animation Startup Immersive Content
- Metaverse Educational Content & Development
E-Textbook Development & User UI/UX
Microlearning Content Design and Development
Customized online education content design
-
Studio Animal
Animation
- <Studio Animal> is a studio that specializes in planning and producing animations and was established to lead a new video culture with high-quality animation that can be remembered and loved for a long time.
More fun and higher quality animation, and commerciality animation is our goal of our company. Since its establishment in 2000, it has produced works in various formats and styles under this goal, and has been recognized for its expertise and excellence in many areas.
We will continue to strive to become an animation production company that can breathe and grow with more audiences with good works.
-
swimmingpool
Other
- We believe that interesting stories are determined by these two factors: authenticity and imagination. We make books in the genre of SF, that inspires the reader's imagination.
SF Publishing House << swimmingpool >>
We are an SF publisher based in Seoul, presenting SF genre stories aimed for OTT channels such as Disney Plus and Netflix as publications in the Korean market.
Our 3 main SF story IPs -
1 Year Mars (SF/Drama)
Wonder City (SF/Metaverse Adventure)
12th Planet (SF/Space Opera)
Through the above IP's copyright negotiations, we hope to conclude a second copyright production contract for Webtoons, Animations, OTT series and Movies, etc. Thank you.
-
AGKOREA Entertainment
Broadcasting Music
- AGKOREA Entertainment is a comprehensive entertainment company that produces Hallyu cultural contents established in 2012.
AGKOREA Entertainment is a company specializing in record and drama, film production, producing and managing records, drama, film production, performance planning, production,
It is a comprehensive entertainment company that plans, produces, and distributes cultural contents such as event promotion.
In addition, we are expanding the scope of publishing business and performance business department by utilizing partnerships related to the production of Hallyu contents with large global companies overseas
With more than 30 years of know how in the entertainment field and more than 15 years of professional manpower in each business unit, overseas partners such as China, Japan, the United States, and Southeast Asia We are working on a global project and will try to become a company that leads the global content market with new challenges and innovative ideas and contributes to the development of popular culture.
-
KITELA
Broadcasting Game Character Cartoon Animation Fashion Music Startup Immersive Content
- e-Book Publisher, Book-Author Group, Contents Creator Group and IPR & CR License Dealer Group to supply IT-Ethics and Ubitopia Life Ethics
-
Sharebox. Co., Ltd.
Startup Immersive Content
- Sharebox Co. Ltd. is a specialized experiential XR marketing company that utilizes XR technology to create immersive content and offer promotional services. The company primarily focuses on two areas: XR content and XR commercial business.
XR contents business’s main offering is Space education contents, alongside a wide range of XR-based content such as music performances, science education, industrial training, escape room games, and character-based games. We cover various genres, from educational to entertainment content.
XR commercial business provides a variety of marketing solutions ranging from outdoor XR billboards with interactive capabilities to indoor XR pop-up marketing, such as our collaboration with Hyundai Department Store. We cover both outdoor and indoor spaces, offering tailored XR content production and commercial marketing services to meet the needs of their clients.
We are specializing in designing immersive content suited for display technologies that enhance engagement, as well as constructing XR experience zones. They also focus on 5sensory-immersive XR space marketing and creating spaces for retail therapy with gamification contents.
Additionally, Sharebox is actively involved in various government-supported projects and technology development initiatives. Since 2015, they have focused on producing immersive content such as non-verbal performances, projection mapping, and XR/MR. The company continues to enhance its technological capabilities by developing metaverse content, filing patents and trademarks, and creating new XR products and services. We have strengthened our presence in Korea through collaborations such as the Metaverse VR development with KB Kookmin Bank and the Viewers Media Foundation, as well as through participation in educational fairs. Internationally, Sharebox is expanding as a global company by participating in major exhibitions worldwide, including Contact Tokyo, CES in Las Vegas, MWC, and GITEX in Dubai.