Company
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Universe Stationery
Startup Other
- Universe Stationery provides digital space and technology that allows anyone to freely tell their own stories without being affected by talent and environment, and provides a total of 36 countries with two content applications, including the story platform <Story Nation>.
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DOBUDDY Co., Ltd
Character Immersive Content
- DOBUDDY is a design-focused manufacturing company that pursues innovative and contemporary designs. Operating production processes utilizing reinforced acrylic vacuum compression molding, digital and offset printing, laser cutting, and other methods, it develops and manufactures a wide range of products such as name tags, keychains, magnets, parking number plates, frames, plaques, and clocks by applying its own designs of tourist souvenirs, fancy goods, characters, and props. It operates a service brand that satisfies the demands of personalized lifestyles, producing and selling customized products designed with unique identities reflecting customers' desired designs, colors, phrases, and more.
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MASSSIVE
Broadcasting
- ABOUT US
Massive is a production company operating in the scripted, and unscripted format spaces.
We explore innovative approaches to bring new stories to life.
Our mission is to harness the potent creativity within Korea to showcase and expand Korean IP to global audiences.We believe the most distinctly local can also be the most universal.
Business Areas
* Original Series Development [scripted]
* English adaptation of Korean IP [webtoons, webnovels]
* Korea Market Consulting
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Vector Entertainment
Music
- Vector Entertainment is a leading company that plans, produces, and delivers world-class festivals. With our passion, creativity, and diverse music genres, we aim to provide festival-goers with unique experiences. The 2024 Vector Music Festival goes beyond just creating events; it offers an immersive experience that captivates audiences worldwide. Through innovation, creativity, and strategic partnerships, we're charting a new course for the future of Vector Entertainment. We strive to create a cultural impact, financial success, and a sustainable financial model. To make our mark in the United States, we're preparing for the first-ever Vector Music Festival in Las Vegas in September.
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OHMYEARTH Inc.
Character Startup
- OHMYEARTH Inc. was established in July 2020 with the aim of leading an eco-lifestyle culture that builds a value consumption model and executes social impact through an iconic brand that responds to the seriousness of the global environment.
OHMYEARTH Inc. is expanding its business in three areas, eco-friendly content production, eco-friendly alternative development, and environmental campaign projects.
Through this, OHMYEARTH is building an innovative platform that realizes social impact and establishes a value consumption model as an iconic brand in response to the global environment and climate change.
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KBS Media
Broadcasting
- KBS Media was founded in 1991 and has been actively licensing international and domestic rights of contents, distributing VOD contents, importing and dubbing foreign programs and carrying on various other businesses related to contents.
KBS Media exported a drama series ‘Winter Sonata’ to Japan in 2003, first in Korean drama
history, contributing to the expansion of Korean Wave in Asia. Since then, through global contents markets, KBS media expanded its market to Europe, Middle East, Latin America and Africa, to become the leading central force of Korean Wave phenomenon.
KBS Media's merger with KBS Internet in July, 2011 has enabled the company to expand its distribution network to new media platforms such as PC, IPTV, Smart TV, and mobile devices. Consolidation of online and offline distribution is creating synergy and increasing profit to the company and enables KBS Media to be unrivaled in contents distribution.
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MBC America
Broadcasting
- Founded in 1991 in Los Angeles, California, MBC America broadcasts, distributes, and sells programs from MBC in Korea to United States, Canada, and Latin America.
MBC is a public broadcaster established in 1961 in Korea, and it has become a leading broadcaster in the Korean content industry by producing popular dramas and entertainment shows for 60 years. MBC's content has been exported to 50 countries in Asia and around the world, and its representative programs include "King of Mask Singer," "Physical 100," and "Daejanggeum."
MBC America is a U.S. subsidiary of MBC and is responsible for broadcasting rights and format sales of all of MBC's content, including dramas, entertainment, and documentaries, in the U.S., Canada, and Latin America.
MBC America is actively collaborating with famous broadcasters and production companies in the United States, and it has sold the format of "The Masked Singer" to FOX and the format of "Celebrity Show Off" to TBS in the United States. "The Masked Singer" format has been sold to more than 50 countries around the world. In the US, FOX's "The Masked Singer" continues to air its 11th season.
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Woongjin Thinkbig
Immersive Content
- Woongjin Thinkbig is an Education & Culture Corporation.
“We think about children 10 years from now.”
Woongjin think big started as a business selling children's book collections, and gradually expanded our business from reading-based educational worksheets to a digital children's education platform. Currently, we are running a business not only for children, but also for adults, such as Udemy.
Even, we have grown into a large education company with a total of 10 businesses and 2 subsidiaries, but because our roots are in books, we are actively publishing books under 16 imprints for children and adults. Woongjin Junior is Woongjin Think Big's representative children's imprint aimed at the general public.
Following the company's development from children's education to adult education, Woongjin Junior creates books for both children and adults who were children. We believe that the passion of the creator will resonate with those who encounter the book in a variety of ways.
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indj co.
Music Startup Immersive Content
- We will analyze the emotion of the music itself of indie music that is difficult to be known in the existing platform recommendation method so that it can be provided to users. In the end, we'll let you listen to the music you really want. In the future, we aim to become the world's top IoT OS company by providing IoT services based on analysis results such as user preferences and situational patterns.