Company
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DALBBANG CREATIVE Co.,Ltd.
Immersive Content
- We provide creative space content where technology and story coexist. Professionals with more than 20 years of know-how in various fields such as planners, designers, and marketers and the young and creative Generation Z are creating new possibilities. We are developing realistic experience exhibition contents, discovering local contents, creating education contents, and broadcasting video contents. We compose and visualize the unique story of the space, and make the space valuable. In 2022, we are preparing an exhibition platform that enables real-time communication by realizing online exhibition contents regardless of time and place through expansion to the metaverse.
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FNS HOLDINGS
Fashion Immersive Content
- FASSKER is a mobile-optimized service focusing on digital natives who enjoy mobile-centric life. There are 4 main categories 1. Magazine / 2. SNS / 3. Style Tech / and 4. Fashion Metaverse Mall.
1. Cover(Magazine section) presents fashion new or fashion trends daily basis. The way we are delivering content is not only images or videos but also AR, VR, 3D interactions.
2. Flex(SNS section) is a fashion originated SNS space for gen-z who wants to be a fashion pioneer. They can share their daily outfit and communicate with other people.
3. Style Tech is for brands who want to promote their brands in high tech digital way but with no knowledge of IT background. We offer the technology as well as provide fashion content. It is a service for fashion brands that target a new generation. We can easily deliver what brands want with 3D/AR/VR interactive content, interestingly to reach the target customer.
4. Fashion Metaverse Mall which is still in progress, is a Metaverse space specifically for fashion brands and generation z who are accustomed to presenting themselves through fashion and media and for further digital fashion.
Also, we are planning a metaverse platform this March that connects digital reality space (fashion magazine & SNS) and digital virtual space. (FASSKER WORLD, personalized digital dress room: preparation)
This is a new type of community service that anyone who likes fashion can purchase and experience digital fashion, produce and sell themselves, and share each other's experiences in the digital space.
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NAVY Co., Ltd.
Character Animation
- Navy Co., Ltd. was established in July 2017 with the goal of self-planning and production of various contents such as 3D animation, 3D animation, figures and games using 3D printer. In order to develop into a content provider, we are striving to become a company that does its best in its work with an active attitude.
Navy Co., Ltd. is currently planning and producing its own contents such as animation and games based on its experience in outsourcing animation production, and based on this, it is possible to maximize the added value of contents in various fields through business connection with companies in each division. We will leap forward as a company with
We promise to always be a Navy Co., Ltd. that develops day by day for a better today than yesterday and a bigger tomorrow than today based on faith and trust.
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Space Elvis
Immersive Content
- 1. Streaming media - VFX, CG
This is the one we have been doing for a long time, and one that can show particularly solid results.
Scenario analysis for optimal CG validation uses intuitive Pre-Visual. We build the most efficient pipeline for the entire CG-VFX process, providing a stable production process and optimal results.
2. Interactive media - VR, AR
Recently projects that expand the user experience using 360 degree video, VR, and AR technologies are the most frequent works of Elvis members. We know definitely a simple combination of technologies have the limitations.
3. Extend media – XR
Projects that expand the user experience using 360-degree video, VR, and AR technologies are the most frequent works of Elvis members recently. We know that the limitations of a simple combination of technologies are clear.
4. What's next?-Metaverse
The technologies that have been used only on the platform have recently been reorganized into the keyword Metaverse.
The criteria for determining whether a series of situations in which investments are proposed as hasty as market growth is an opportunity or a crisis are clear.
"How much better can you make than others?"
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VideoMonster Inc.
Startup Other
- The explosive growth of the video production market is rapidly boosting the demand for video production. To meet such demand, VideoMonster has built solutions to automate complex and time-consuming video production processes. In addition, VideoMonster is segmenting the market based on different needs and servicing the automated video production service platform accordingly.
1) VideoMonster - Online Short-form Videomaking Platform for Marketing (B2B)
- A template-based videomaking solution that automatically completes motion graphics work files of video design professionals through cloud rendering technology without complicated editing steps
2) ViiV - video-based lifestyle content platform with AI auto-editing technology (B2C)
- An app/solution that automatically creates vlogs by analyzing metadata of video clips taken by the user. ViiV aims to become a travel video data sharing platform that provides video content and travel information together.
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SWEET MONSTER INC.
Game Character Animation Fashion Immersive Content
- Sweet Monster aggressively entered overseas markets rather than domestic markets for business development and issue by applying Korea's first character to F&B business, and has grown into a global brand that spreads various contents and exports pleasant culture with characters and F&B convergence models.
Sweet Monster, which has the advantage of expanding and developing characters infinitely with the motif of various desserts such as chocolate, lemon, popcorn, cookies, and cake under the slogan "Life is bitter, Enjoy Sweet," is a global brand that has exported to six foreign countries in a short period of time "While the character business usually increases awareness through animation and expands its business based on it, it is very innovative to use dessert menus as a motif," and has entered the metaverse/NFT/blockchain game business through Sweet Monster's unique O2O interaction.
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Soul Creative co., LTD
Character Cartoon Animation
- Soul Creative Co., Ltd. is professional animation production studio and providing TV series, animation film, mobile animation and etc. In addition, we are keep effort and explorations to provide variety of genre and platform. We have been engaged in animation planning, production and distribution, also extend business to character licensing.
The motto of Soul Creative is fun and communication. Our goal is to bring you the excitement of content that is fun.
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COCONUT SILO
Startup
- Coconut Silo, a spun off company from Hyundai, is a logistics/commercial vehicle specialized mobility startup. We accelerate the logistics value chain via innovative ways. Our advanced freight logistics platform "COCOTRUCK" connects all types of players in the logistics market into a single place. With big data we enhance efficiency and enable logistics companies to maximize the number of orders received. Not only that, we enrich the ecosystem by providing a SaaS(Software as a Service) platform for B2B users to manage their resources easier and to become a greener company.
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NeoTany Media Co., Ltd.
Broadcasting Game Character Animation Startup
- NEOTANY to interpret the world as a window of new and fun contents
Global content TRENDER NEOTANY that always communicates with the world through the window of new and fun contents
We are specialized in planning and producing funny and practical digital contents such as Petit Dragoon and Monkey Factory, and spreading happiness viruses to each family through various platforms and channels Attracting overseas co-productions, global distribution and publishing.
NeoTany core employees, who have accumulated abundant overseas market and trend scale experience, have the field know-how that has been widely experienced in Europe, planning and marketing, which is one of the major contents markets. I have a key. Therefore, we have been targeting the market in various formats targeting the preemption market for animated licensing utilizing the existing Neotani business network lineup