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Bear&Skunk
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BEAR&SKUNK: Setting the Standard for Next-Generation XR Content.
Established in September 2023, BEAR&SKUNK was founded to develop and distribute compelling XR content. We focus on the high-growth XR sector, building and propagating the appeal of content and IP through next-generation technology. Our name combines the vision of 'BEAR,' inspired by Ursa Minor which contains the North Star, symbolizing our goal to become a guiding benchmark for humanity, with 'SKUNK,' representing a fast and efficient development team on a mission to secure market-dominating impact.
The current VR market faces clear challenges: a high barrier to entry for beginners due to motion sickness and complex controls, and low graphical fidelity that hinders immersion. To solve this, BEAR&SKUNK has built a strategic portfolio that simultaneously pursues two core objectives: one to build a stable foundation and another to drive explosive growth. We aim to lower the market's entry barrier with healing content for VR novices while capturing the hardcore user base with an AAA-quality VR game, ultimately targeting the entire VR market.
Our core competency lies in our proven leadership and innovative technology. Our CEO is a 16-year veteran planner with experience in commercializing major PC, Mobile, and XR projects, including serving as a lead scenario planner for the AAA game 'LOST ARK' and directing XR business for major corporations. This background provides a deep understanding of both IP setup and business strategy. Furthermore, we leverage the power of Unreal Engine and Procedural Content Generation (PCG) to overcome the limitations of standalone devices and have secured proprietary technology by filing patents related to generative AI.
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Creverse,Inc.
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CREVERSE stands for Creative + Universe—our commitment to cultivating future-ready learners who can solve problems proactively in a fast-changing world.
Originating in 1997 as Chungdahm Learning, we deliver integrated K-12 learning experiences across English, Math, Coding, and Thinking, powered by proven pedagogy and data-driven digital technology.
Through brands such as Chungdahm Institute, April English, i-Garten, and CMS Edu, CREVERSE supports learners from early childhood to high school. Our approach combines AI-powered personalization, project-based learning, and thinking-centered curricula to maximize both engagement and outcomes. With digital programs including SoSet, we seamlessly connect offline learning centers with online solutions.
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Broadcasting
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Startup
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Immersive Content
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Other
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BRUSH Theatre co., Ltd
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BRUSH Theatre highly values the rights of all children and youth around the globe, regardless of their social, financial, geographical backgrounds and situations.
We respect today's youth as today's audience, not as future audience. To blend in the arts to their ordinary lives, we provide colorful arts experiences to establish cultural value for the youth.
From the beginning, we have been targeting international audiences in global market. From the creation, production to distribution and performance tours, all of our works take in mind of international audiences from broad, various backgrounds.
As a result of our efforts, we are continuously being invited from renown performing arts festivals and venues around the world, also allowing expansions through art markets, and new possible platforms to reach out to the world.
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