Company
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MAMMOSSIX Co., Ltd.
Game Startup Immersive Content
- MAMMOSSIX is a company that develops VR/AR and digital twin technology-based content, founded in 2015. The company is led by skilled core members with over 16 years of game development experience.
We developed four titles and served in seven global market stores and 202 location theme parks.
We've patented 'cross-platform' technology that connects all VR devices together.
We showcase our contents on global stages such as IFA and MWC as well as various game shows in cooperation with Samsung Electronics, LG, and Xiaomi.
In preparation for the upcoming VR popularization era, we are developing and testing social network platform contents.
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STUDIO YOSIN
Cartoon
- 'Studio YoSin' is a webtoon production company and an IP holder that is responsible for the planning, development, and production of various works. They are incorporating story IPs that can expand their business, not only through webtoons but also through video adaptations and secondary creations like OSMU. Unlike typical agencies or studios that rely on external contracts or outsourced work after providing a plan, it is challenging for them to secure IPs and maintain consistent quality. However, 'YoShn' compensates for these weaknesses through a unique system where their in-house exclusive writers collaborate on their creations.
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Victory Contents Co., Ltd.
Broadcasting
- Started as Victory Production & Company in 2003, Victory Contents Co., Ltd. has since produced content that is loved and enjoyed both domestically and overseas based on our outstanding planning capabilities and production know-how. Now, in line with the generational calling of the world’s, not only Asia’s, consumption of Korean Wave content as well as changing trends led by the appearance of various new media platforms, Victory Contents aims to expand itself as a digital cultural content corporation. We will strive to offer special excitement with content that contains the most universal sentiments and, at the same time, create magnificent experiences through which the joy and pleasure are shared by those on the opposite sides of the globe. Be with Victory Contents. Thank you.
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KYEONG SEONG TECHNOLOGY Co.,Ltd.
Startup Immersive Content
- KYEONG SEONG TECHNOLOGY Co.,Ltd. has three visions under the goal of providing high-quality social welfare services through social welfare informatization.
First, we will be a company that grows with a focus on people and social values. We will grow together by respecting our members and placing importance on human resources, and we will become a company that creates true social value by providing specialized services for the socially disadvantaged.
Second, we will become a company that develops by researching and developing new values.We will become a company that creates new technologies and values through continuous research and development based on innovative ideas and creativity.
Third, we will be honest and trusted by both our customers and our partners.We will grow together as a company that satisfies customers with clean and honest services and gives trust to our partners who drive together, and become a company trusted by everyone.
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Studio W.Baba
Character Animation
- Studio W.Baba is a creative animation studio. Our service include developing contents / 3D animation production and consulting. With a variety of animation contents since its first broadcast on KBS in 2013, it has expanded its business scope by producing works such as "Mask Masters", "Hello Carbot", "Magic Adventures", "Space Bug" and others.
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WESTO
Animation
- Power that makes imaginary stories into the reality! Studio WESTO. Studio WESTO is a comprehensive studio, working on both preproduction and main production based on skills and system that has been producing major domestic animation. ”We make story!” is our motto, and also a beginning of the name of WESTO studio. Our goal is making story that everyone in this globe can relate to. We will try to Strengthen competitiveness so that we can be a global production, through this, we will start our journey as global entertainment that produce not only animation but also live action movies. World may change but storytellers talking skills never goes away. Space of dream where all the artists who makes stories are gathered, is WESTO.
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Emotionwave Inc.
Broadcasting Game Character Music Startup Immersive Content
- The background of Emotionwave’s AUTOPLAY business starts from the experience of inconvenience to find a partner who has experienced music business with CEO of Emotionwave. In addition, many people buy musical instruments to play and receive music education, but because they have not been able to grow their musical skills because of space, time and money, they started to work on the problem.
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GLEN Studio
Game
- Games are fun, but if you’re a gamer,
you know that you get bored of a game after a while.
We just keep playing it because we realize that
we already spent a lot of time and money on it.
GLEN Studio develop an NFT gaming platform where items and characters
could be used in between different games on the platform.
Our users do not need to consider what they have already invested in.
When they get bored wi single game, users can simply switch
to different game while using same characters and items