Company
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JINO Games
Game
- The market trends are changing rapidly, and the pace is accelerating. Jino Games focuses on creating unique and refined experiences by staying true to the fundamentals rather than simply following trends. We aim to reinterpret and meticulously craft our stories in a way that is uniquely Korean, allowing them to resonate with a global audience.
The core value of Jino Games is "excellence in craftsmanship." With our distinct sensibility, we strive to create compelling stories that hold cultural and humanistic value. By observing and analyzing various forms of expression, such as film, animation, and comics, we dedicate ourselves to developing games that embody "excellence in craftsmanship." From gameplay, story, and sound to character design and animation, we work closely with industry experts to gain insights, ensuring that every element contributes to creating a well-crafted game.
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Toonimotion
Animation
- Toonimotion is a company that converts popular webcomics into new media animation for OTT platforms.
Toonimotion is a content upcycling company.
We re-discover many webcomics and turn them into an animated series for OTT platforms. Toonimotion uses technology that allows the usage of original images from the webcomics in the making of our animation series. This cuts production time by 80% of what it would be to make animation in a more traditional way.
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GonggamoreContents inc.
Game
- Gonggamore Contents inc. is a leading game development company in the Gyeongnam region and successfully entered the domestic game market in 2023, achieving the number one paid game on the Korean App Store and Google Play Store with the game "Defenden". In 2024, we were selected as a Korean game developer for the Google Play Store's Indie Game Accelerator (IGA), and we are working to expand into the global market.
Based on our diverse game development experience and know-how, we provide all the services required for game development, from game development to publishing and game education, and we are contributing to the development of the game development industry by discovering talents in the Gyeongnam region through game jams.
Ultimately, we aim to grow into a creative platform that provides all the services needed for game development.
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Pocket Memory Co., Ltd.
Game Immersive Content Other
- A creative content company that expands experiences and conveys stories through digital technology.
◆ Main business areas
ㅇ AI : AI smart kiosks / AI virtual fitting apps / AI voice recognition systems, etc.
ㅇ AR/VR : AR games / AR smart factories / AR maintenance support solutions / AR experience content, etc.
ㅇ Metafactory (Smart Factory) construction : Hyundai Motor Group Innovation Center in Singapore(HMGICS), etc.
ㅇ Virtual Human : Deepfake technology, etc.
ㅇ Generative AI : AI webtoon community / GPT+NLP-based AI characters, etc.
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NdevGames.Inc
Game
- 'Ndev Games' is a development studio formed by people who enjoy playing games. They have developed the mobile platform ‘Weapon Summoner’ in the survival adventure genre, which is currently being serviced in Korea, and are in the process of developing ‘Fatal Claw’, a project in the metroidvania genre for PC and console platforms. With a wealth of development experience, they aim to create high-quality games that can be enjoyed by users around the world, regardless of age, language, or region.
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HYBE
Broadcasting
- HYBE, formerly known as Big Hit Entertainment, is an entertainment lifestyle platform company that innovates the music industry under the mission “We believe in music”. The company was listed on the KOSPI Market of Korea Exchange (KRX) in October 2020. HYBE has established its business ventures in entertainment lifestyle upon three pillars. The label division brings creatives centered around music and artists such as BTS, TOMORROW X TOGETHER, SEVENTEEN, ENHYPEN and ZICO. Solution operates specialized business units for video content, IP, learning and games. The platform division connects and expands all of HYBE’s contents and services. Based on organic operations and synergies created in each field, HYBE aims to create top-notch content, expand fan experience, and make a difference for anyone who enjoys a music-based entertainment lifestyle.
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LEARN KOREAN IN KOREAN
Startup Immersive Content Other
- We operate an innovative online Korean language education platform that includes 100% Korean immersion video lectures, assignments, and an AI Korean tutor. We have 210,000 YouTube subscribers. Recognized for our expertise and potential in Korean language education, we were selected as an OpenAI collaboration partner in March 2024.
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ACCESS KOREA
Character Animation
- Founded in 2019, ACCESS KOREA was established to contribute to the creation of Korean culture wave. We are creating new brand values and opportunities based on the networks and perspectives. Focusing on character licensing, animation distribution, and the supply of Korean cultural products, we introduce Korea's excellent cultural contents to business partners in world.
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Toonplus Co., Ltd.
Cartoon
- Toon Plus Co., Ltd. was established in 2013 and transformed into a corporation in 2021, stands as a comprehensive distributor of content, specializing in web novels and webtoons with 10 years of business experience. Our company is a small and medium-sized enterprise with a revenue of 3.1 billion KRW, currently maintaining a team of 32 dedicated individuals as of 2023.
As a content provider, we both produce webtoons and distribute web novels. Our company produces and distributes high-ranking web novel and webtoon categories in the content market. By establishing a direct development system for original IP and with a passionate and talented team, we always prioritize the production and distribution of high-quality original content, thereby expanding to the global market through cutting-edge content production and distribution capabilities beyond the boundaries of national sentiments. We also provide works that are in line with trends.
Presently, based on the variuos IPs that we own, we offer dynamic and innovative collaboration opportunities across various content business fields, spanning from traditional paper book publishing to the realm of movies, dramas and animation.
Our vision is to lead the global market by becoming a representative content company from Korea that creates original content based on the locals perspectives, such as " Lucas Film" and " Ghibli Studio".
We look forward to collaborating with partners to jointly develop sustainable and successful futures. The combination of creativity, art and technology will create unique experiences and take you to the world of imagination and inspiring stories. Join us to explore new opportunities and create compelling content for the global market.