Company
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SANDY FLOOR Inc.
Game
- 'SANDY FLOOR Inc' is dreaming of becoming Nintendo of Korea based on a franchise game with strong IP power.
We focus on the global impact on local cooperative play games, becoming a well-made game studio where you can trust and play multi-player games from cooperative and competitive genres, and a studio that can flexibly transform according to the times based on the core of the game.
Funding has been completed in recognition of potential from 'Kakao Ventures' and 'Kona Venture Partners.'
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HIGH-END GAMES
Game Character Music Startup
- HIGH-END Games Inc. is a newly established game development studio founded in December 2024, composed of developers specializing in the rhythm game genre. The team is currently preparing to launch PLATiNA :: LAB, a character-driven, authentic rhythm game.
Since its first reveal at PLAY X4 2024, the game has garnered strong interest from rhythm game fans both in Korea and overseas. In October last year, the project achieved record-breaking success on Tumblbug, becoming the most highly funded and supported title in the history of rhythm game crowdfunding in Korea.
Starting with its Early Access release in the first half of this year, we plan to move steadily toward the official launch by continuously adding high-quality tracks tailored for rhythm gameplay, introducing innovative systems, delivering fast and responsive updates, and ensuring user-friendly service operations—ultimately striving to create a rhythm game loved by all.
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Platfarm inc.
Broadcasting Character Cartoon Animation Fashion Startup Immersive Content
- Platfarm inc, the company behind the Zookiz content, is a startup targeting the global character market and has partnered with Samsung, Google, Telkom, and others to power the Mojitok character emoji solution.
The company is accelerating its expansion into the Southeast Asian market based on the popularity of its Zookiz character sticker packs, which have been downloaded more than 700 million times on Vietnam's No. 1 messenger app Zalo.
It is also proving its marketability through IP licensing and merchandising agreements, along with the expansion of various commercial character development, webtoon and animation content.
Recently, we signed an exclusive domestic broadcasting contract with KT Alpha, and in Vietnam, we are broadcasting on several major TV/OTT and animation programs, and expanding into flagship stores and merchandise areas to gain more attention and popularity.
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NIGHTVENDORS STUDIO CO.,LTD
Game Startup
- NIGHTVNEDORS means having the goal of being a merchant that selling enjoyment day and night. Our team is made up of members genuinely enjoy and love what they do, each in their respective roles, as we work together to develop the game. Continuously tests and develops our projects, believing that if we’re not having fun, our customers won’t have the same. Operate with a data-driven business plan that maximizes the use of our resources and capital, creating a model that minimizes the risk of failure, even if it doesn’t lead to major success. Established by Lee Jongho in 2024 to make the second version of ‘Who’s Who?’
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Newmatic Co., Ltd.
Game Animation Startup Immersive Content
- The NEWMATIC is:
it is an XR game studio where artists with global animation, VR, and several game development experiences gather.
Based on the Unreal Game Engine, we produced high-quality XR tourism miniature contents 'Ellie's Travel Diary' and 3D XR puzzle game 'Poly Star VR', and 'Poly Star VR' has been released on Chinese VR platforms-PICO, Nolo VR, and iQIYI.
We are producing various contents of creative ideas and captivating stories that are globally competitive. And we are about to launch the global market with the XR game 'Hidden Pictures: Agent Q', which is currently being developed.
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Tripearl Games Corp.
Game
- Tripearl Games was founded in 2021 by a team of four seasoned game developers who share a core philosophy: the essence of gaming is "fun." With over 20 years of combined experience in titles such as Little Devil Inside, Blade And Soul 1 & 2, MU Legend, Sun Online, and Aion, our co-founders specialize in full 3D graphics, action genres, and PC & console-centric development, backed by extensive global service expertise.
Having gained recognition for our high productivity through V.E.D.A, Tripearl Games has successfully secured two seed investments and a Pre-Series A investment. We've been commended for spearheading the mainstream adoption of the Soulslike genre among players, receiving awards such as the 'Most Anticipated Game Award' at the G-STAR 2023 event.
Notably, our efforts have also been praised by industry figures like Shuhei Yoshida, President of Sony PlayStation and Head of PlayStation Indies, generating significant interest in our work.
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AKAMUSIC Corp.
Music Startup
- 'AKAMUSIC' is Korea's leading production music company, providing broadcast music to 190 channels domestically and internationally, including terrestrial broadcasts, cable TV, SNS, and advertisements.
As the only 'original publishing music supplier' in Korea without copyright issues, we have approximately 65,000 BGM tracks as of April 2025, and we update more than 10,000 tracks annually.
Since April 2023, we have been supplying music to 30 European countries through Parsiparla, and we have also entered the Chinese market through Kanjian Music. We are currently expanding into global markets including Japan, Vietnam, Thailand, Indonesia and Russia.
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santamom
Startup
- MOM’s Best Gift
▶3040 A community platform responsible for the healthy and enjoyable eating habits of mothers
- Farming in Sacheon, Gyeongnam, and developing organic food and products good for immunity
- Advancing a new concept community platform where consumers directly participate in the production process
▶Growth strategy as a new type of community platform in the 210 trillion won e-commerce market
- Securing 156,000 Instagram users in 2024, 30,000 TikTok subscribers, 10,000 YouTube users, and over 5,000 regular customers in the company mall
- Targeting full-scale growth from 850 million won in annual sales in 2024 to 2 billion won in annual sales by expanding the online platform in 2025
