Company
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INTERASIA Co.Ltd.
Character
- InterAsia Co., Ltd. is a company specializing in import and export, production, and distribution since it was established as a trading company in 2006.
The main products are K-POP albums and cosmetics, and it is a global trading company that is expanding its global stage by diversifying its business portfolio. It has clients in more than 30 countries abroad, and it is growing every year in the e-Commerce market by expanding B2C sales not only through its own mall and open markets at home and abroad.
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The Futures Leading
Character Animation Immersive Content
- Established in 2014
Character creation, Drama scenario creation, Personality analysis data and app development.
We manufacture own character products and distribute e-commerce.
Published up-to-date story cards, books and scenarios that people can easily learn
Appeared in media (MBC, SBS, J-TBC, etc.) TV program
Invited lectures were given in Korea, Italy and China.
Published Numerology, which suggests the meaning and association between numbers, people, places, objects, and cultures using birthdays.
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Flyingstone co.
Game Startup Immersive Content
- Flystone is a startup company that specializes in researching ways to depict reality within virtual spaces, both technically and culturally. The company has conducted research on chatbot AI to facilitate conversations, which is essential for bridging virtual and real worlds.
In addition, Flystone has attempted to connect metaverse spaces with blockchain technology. Recently, the company has been working on integrating generative AI-based technologies into XR (Quest3) environments.
Despite being in its early stages, Flystone is steadfastly walking the path to create value in a new world based on content.
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ROC Co., Ltd.
Character
- Roc Co., Ltd. aims to enhance quality of life by developing health-oriented bi-social products and services. Our mission is to create services and consumer goods that address environmental challenges, super-aging, and chronic diseases through the research and development of health-related convergence content. By doing so, we strive to contribute to a healthy ecosystem and foster a vibrant economic consumer market based on participation and empathy.
Our goals include:
Realizing the value of healthy aging.
Conducting environmental and health-focused research and development, including projects on environmental sustainability, domestic and non-GMO products, vegan options, food upcycling, care foods, and prebiotic foods.
Developing and implementing life cycle wellness exercise programs and related services.
Locke is committed to developing and commercializing innovative, value-creating products and service platforms for a sustainable future.
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Creacube.Co., Ltd.
Immersive Content Other
- Creacube is the math learning tools that provides mobile application and IOT device for learning math skills. It engages students in visual, auditory, kinesthetic and tactile learning through Mataverse class contents as well as its physical device in interactive ways. It supports multiple languages includes Korean, English, Chinese and Japanese. Its online contents are related to school curriculums and also allow to access multiple users at the same time, so that it can be used in the school classes or online classes.
Creacube is the winner of Korean minister of Education's Award, and Patented Technology Award in Korea.
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Book21 Publishing Group
Character Animation Other
- BOOK21 Inc. was established in 1990 with the spirit of "Unlike yesterday, Unlike others.""
For the growth and development of the publishing industry in the 21st century, we boldly abandoned the existing family and traditional publishing system and adopted transparent management and meritocracy based on sharing and sharing. In addition, planning and marketing centered on planning and marketing, regularization of quarterly workshops centered on talent, and bold editing and design outsourcing started the efficient operation of publishers.
As a content provider, BOOK21 is leading the flow of the Korean publishing industry by differentiating brands by field and strategy.
In addition, in order to grow into a content leader that breaks down boundaries, we plan to expand our video media business to grow into a content company.
<NINIKids>
NINIKIDS is a representative channel for children's content operated by Book21.
It is a popular kids' channel that has exceeded 950,000 subscribers in two year and two months since its launch and is still growing steadily.
With videos realized in 2D animation, we produce contents that contain various play education contents based on the enjoyment process such as colors, animals, dinosaurs, and emotional expressions.
With the concept of a fairy who protects emotions, the characters are designed based on animals familiar to children and lead the story of the content.
Starting with the Korean channel, we are currently operating multiple language channels by translating and dubbing into English/Spanish/Indonesian channels.
In the future, we aim to become a mega kids IP by expanding various educational contents for children not only domestically but also globally.
<Magic Hanja>
It is the best-selling children's learning comic book in Korea and has now sold more than 23 million copies.
The combination of Chinese characters, magical fantasy elements, and the educational elements of Cheonjamun became sensationally popular, and it is still a bestseller 20 years after its first publication.
In addition, we have expanded our business in various ways such as TV animation, theater version, and toys, and we are still expanding our partnership using IP.
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kenaz
Broadcasting Cartoon
- KENAZ, a Webtoon production company, runs a Webtoon pre-production system to focus on Producing Webtoons with high quality of artwork and storyline.
Especially, about 200 Artists are active in the house.
Kenaz has founded a story-laboratory to develop Webtoon’s solid story. Also, To expand the range of artists and to provide the best work environment for creation, Kenaz established 'Studio PlumB' for Male targeted Webtoon, 'Studio Jungle' for Game IP based Webtoon, 'Studio TeamPeach' for Female targeted webtoon.