Company
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SEOBUK CO., Ltd.
Broadcasting Game Character Cartoon Animation Fashion Music Startup Immersive Content
- - Operating the top unmanned photo booth, Photoism, in the domestic market.
- Distributing photo content through 1000 domestic and international stores and over 2000 kiosks.
- Approximately 5.4 million monthly visitors on average.
- Monthly average of 3.9 million mobile QR accesses (95% of visitors).
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THE GREAM COMPANY
Immersive Content
- The Gream Company is a South Korea–based creative art production company specializing in the planning and production of media art.
Guided by the motto “Art that everyone can enjoy,” we design and produce immersive media art museums and exhibitions that seamlessly integrate technology and artistic expression. We oversee the entire process—from concept development to final production—providing tailored exhibition solutions that reflect the unique characteristics of each space.
Over the past decade, we have successfully planned and produced more than 14 trick art museums across Korea and around the world. More recently, we have demonstrated our expertise through major projects including "Museum HEI," a leading media art museum in the Seoul metropolitan area, and the media art content for Dior’s heritage exhibition, "Designer of Dreams in Seoul."
From planning and design to installation, The Gream Company delivers fully integrated, high-quality results where artistic creativity and technological innovation come together.
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Sidewalk Entertainment Inc.
Immersive Content
- Sidewalk Entertainment Inc. is an AI startup pioneering new paradigms in content creation and consumption through real-time motion recognition technology. By leveraging advanced AI capabilities, the company delivers immersive and interactive user experiences while leading the evolution of global K-pop dance culture.
STEPIN, developed and operated by Sidewalk Entertainment, is an AI-powered K-pop dance platform that integrates social media dynamics with gamification elements. Utilizing real-time motion recognition AI, STEPIN enables quantitative analysis and evaluation of dance performances, fostering user engagement through competition, participation, and reward-driven mechanics.
STEPIN is available in two formats: a mobile application and an arcade platform.
The mobile app has achieved over 370,000 cumulative downloads worldwide, establishing a solid global user base. Meanwhile, the arcade version is currently undergoing global proof-of-concept (POC) deployments. Amid the rapid expansion of K-culture, STEPIN has demonstrated exceptional traction at festivals and on-site events, consistently generating high engagement and enthusiastic participation as a next-generation experiential content platform.
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FASHION IN TECH
Character Fashion Other
- FASHION IN TECH is a global Fashion-Tech company born from the LVMH La Maison des Startups program. Through successful digitization collaborations with more than 40 world-renowned luxury brands, ALTAVA has continuously expanded the boundaries of digital fashion.
Starting from brand-led initiatives, the company has diversified its business models across virtual entertainment, Greater China markets, collaborations with game studios, as well as global new business development and IP-based ventures. In addition, ALTAVA provides immersive virtual fashion experiences across games and virtual worlds through its proprietary AI-powered 3D tool platform.
In the blockchain space, ALTAVA has launched its native token TAVA, driving a tokenized economy and fostering a sustainable creator economy that enables more creators to actively participate and grow within the ecosystem.
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TEAM C INC.
Other
- 1.Name & Meaning
Calobye (칼로바이) is a wellness and nutrition brand. Its name is a combination of “calorie” and “bye,” symbolizing a farewell to unwanted calories and embracing a healthier lifestyle.
Business & Products
Calobye offers a wide range of health-supplement and nutrition products, especially focused on weight management, fitness, and wellness:
<Dietary supplements>
green tea catechin + probiotics capsules to support body fat regulation and digestive health.
<Protein products>
protein shakes, including “Perfect Power Shake” in various flavors, to support muscle maintenance and nutritional balance.
<Performance and energy supplements>
amino acids (e.g. EAA 7000), arginine, and other function-oriented formulas.
<Health-oriented shots and functional foods>
2.Brand Philosophy & Positioning
'Empowering a sustainable diet'
Rather than promoting extreme dieting, Calobye emphasizes a more balanced and enjoyable way to manage weight and health.
'Functional nutrition'
Their product line doesn’t just cover “diet pills,” but spans performance, recovery, sleep, and daily nutrition.
'Quality & trust'
The company is structured as a serious health-supplement retailer, with proper business registration and reported nutritious supplement–labeling compliance.
3.Market & Distribution
We operate a dedicated online store (their official website) where most of their products are listed.
We also sell via other platforms including Coupang, Naver.
Our international reach: At least some of their products are available on overseas shopping sites for export/distribution.
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IPXHOP
Music Startup Immersive Content
- @@Company Overview@@
The Company operates an open-market platform based on intellectual property (IP) trading, where artists’ music content is productized and sold to consumers.
While the platform is structured similarly to an e-commerce marketplace, it differs from conventional consumer goods platforms in that it deals with intangible intellectual property assets whose value can grow over time.
In addition, IP transactions are conducted entirely online without physical delivery,
ensuring both efficiency and scalability in content distribution.
@@Service Structure and Key Features@@
- IP productization through in-house music production or discovery of promising content
- Sale of producers’ rights (neighboring rights) to consumers
- Consumers acquire partial ownership rights in the content by purchasing IP
- A portion of monthly copyright revenues is distributed to IP holders
- A win-win structure where producers recover production costs early, artists gain greater exposure, and consumers secure a stable revenue model
@@IP-Based Product Expansion and Business Direction@@
Building on its experience operating an intangible IP trading platform, IPXHOP is progressively expanding into IP-based physical product commercialization.
Leveraging its accumulated expertise in IP planning, management, and licensing, the Company is expanding into physical product categories such as food & beverage and lifestyle consumer goods by utilizing well-established character and content IPs.
Rather than focusing on direct B2C sales, IPXHOP’s core strategy is a B2B-oriented model centered on product co-development, supply, and export partnerships.
Through this approach, IPXHOP aims to establish a scalable IP business model that connects
intangible IP trading → IP-based product commercialization → global B2B distribution.
@2Vision@@
- To present an innovative business model that converges culture, arts, and finance
- To foster fandom-driven ecosystems where fans and artists grow together
- To evolve IP from a consumable asset into an expandable business resource,
growing into a global IP platform that connects content with diverse industries
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UNIVR Co., Ltd.
Game Startup Immersive Content
- UniVR Co., Ltd.: Revolutionizing Fitness through Gamification
UniVR Co., Ltd. is a premier digital healthcare company dedicated to the vision of "Making Exercise Fun and Sustainable." We specialize in game-based digital fitness solutions that merge proprietary IoT hardware with immersive interactive content. Moving beyond traditional workouts, we create a dynamic environment where users actively engage with virtual worlds to manage their health.
With headquarters in Korea, in-house manufacturing, and our U.S. subsidiary DETS FITNESS Inc. in Silicon Valley, UniVR is leading the global market with the following core innovations:
[Key Products & Services]
·DETS Bike: More than just an indoor cycle, this is a "Metaverse Gaming Bike." Equipped with a specialized gaming controller (joysticks, buttons, triggers) and non-intrusive heart rate sensors on the handlebars, users can control game avatars and use items while pedaling, delivering a truly interactive gaming workout.
·DETS Boxing: A "Rhythm Action Fitness" solution powered by music and light. The system syncs with a rhythm game app, lighting up LED pads to the beat. Users strike the targets in time with the music, combining stress relief with an effective cardio workout.
·Digital Twin Smart Tourism: A next-generation immersive platform utilizing the world's first Gaussian Splatting-based 3D restoration technology. We recreate real-world tourist landmarks in a hyper-realistic virtual space, allowing users to experience travel and sightseeing while exercising on bikes or steppers indoors.
At UniVR, we bridge the gap between technology and wellness, creating a world where staying healthy is as enjoyable as playing a game.
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ELTV Inc.
Broadcasting
- We are a production company specializing in broadcasting programs and were established in 2005
I'm producing broadcast programs, entertainment, documentaries, documentary films, and promotional videos
In particular, he mainly produces food culture-related contents such as food contents, food documentaries, and food shows Korean Rhapsody Series Korean Pork Belly Rhapsody, Korean Cold Noodles Rhapsody, Korean Beef Rhapsody, Jjajangmyeon Rhapsody, Korean Fried Chicken Rhapsody Production ,K Food Show <A Nation of Taste > Series: Making <A Nation of Kimchi>, <A Nation of Banchan >, <A Nation of Broth >
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Even Ent Co., Ltd
Broadcasting Character Immersive Content Story Other
- Even ENT Co., Ltd. is a comprehensive entertainment company that aims for content that anyone can enjoy such as "Dream", "Hope" and "Love", and its main business is drama, film, and entertainment content.EvenENT is a group of content experts for more than 20 years and was founded in December 2022 to contribute to creating creative pop culture with a systematic system for cultural content planning and development.In the rapidly changing era of the 4th industry, creative contents with competitive storiesEvenENT is an international co-production company that specializes in producing content that everyone likes and can be enjoyed as drama and entertainment content that can be the center of the domestic and foreign cultural content industry.EVENENT will grow into a global content company loved around the world.
Evenent is a content creation company that adds technology to warm stories to expand emotions. We design a multi-IP world that connects emotions, empathy, and brands across dramas, entertainment, and virtual IP.
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Lezhin Entertainment, Inc
Cartoon
- Lezhin Entertainment is a global content powerhouse, champions the motto "FUN, GLOBAL, RESPECT." Managing ten webtoon platforms across nine languages, including Bomtoon and Lezhin Comics. We are actively expanding our IP through film and drama adaptations of popular webcomics like "High School Boy" and "Immortal Days".
