Company
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BEENCENT Co., Ltd.
Broadcasting Character Animation Startup Immersive Content Other
- Crafting and securing diverse IPs, BEENCENT produces creative content across various genres.
Great content creates immersive universes that can extend into films, dramas, animations, webtoons,
AI content, and even virtual spaces like the METAVERSE and NFTs.
1. Film, Drama, Short-form, Metaverse, and AI Content Planning & Production
2. Global IP Expansion through OSMU (One Source Multi Use) Strategy
3. Platform Research and Development & Emerging Writer Discovery. [platform name "debut"]
and now,
[1] Global Film & TV Production
-Premium Content Development & Global Market Targeting
-Feature Film "<Sami>" Project in Progress
▪Targeting major international film festivals (Cannes, Sundance, Venice, etc.)
▪Expanding global distribution & international co-production strategies
▪Cross-border collaboration is underway with a Southeast Asian actor and production company of global recognition.
▪Official announcement to follow upon confirmation
[2] OTT & Global Platform-Oriented Series Development
-Tailored K-Content for Global OTT Platforms
▪Ongoing discussions for IP sales & co-productions with Netflix, Disney+, Prime Video, and more
▪Developing genre-driven and emotionally compelling storytelling projects
[3] IP Expansion & OSMU Business “One Story, Infinite Possibilities”
-Multi-Platform Expansion
▪ Expanding from film & drama into webtoons, novels, games, and more
▪ Pursuing IP-based remakes, spin-offs, and collaboration projects
▪ Executing IP strategies targeting Southeast Asia, North America, and Europe
[4] "A responsive web platform that analyzes competitive IPs using AI and matches them with the optimal production company" is developing through R&D.
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Kidaristudio Inc
Cartoon
- Kidari Studio, a global content powerhouse, champions the motto "FUN, GLOBAL, RESPECT." Managing 14 webtoon platforms across nine languages, including Bomtoon
and Lezhin Comics, we are actively expanding our IP through film and drama adaptations of popular webtoons like "Century of Villains" and "Immortal Days".
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LALA STATIONS Co., Ltd.
Startup
- LALA STATION's A.I Live SaaS (artificial intelligence-based global live transmission solution) uses voice translation for mobile platforms (APP/WEB), Voice dubbing technology provides an environment that communicates with global customers without language barriers, automatically creates shorts that provides ultra-personalization, global localization environment, modeling using generative artificial intelligence, and provides API or integrated platform construction technology.
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Aria Studios, Inc.
Broadcasting Game Character Immersive Content Other
- Aria Studios Inc. is an AI and Interaction based entertainment media platform.
We plan, create, and distribute movies, television, reality shows, animation, and XR immersive, exhibition content created by audience participatory storytelling (immersive storytelling) and virtual production pipeline technology.
We aim for a new media entertainment created with the audience interaction by having a base on virtual human actors utilizing AI and interaction as well as real-time graphics, machine running, data mining, and XR virtual technology, unlike traditional media studios.
We merge art and technology for high-tech interactive entertainment, including conversational-natural language, text, emotions, and values.
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Luckorn Creative, Inc.
Broadcasting Character
- Luckorn creative INC was founded in 2017 started from hand-made mitten puppets -giggly-Our first character. Giggley and Friends is the story of a fairy who collects the giggles from the children's laughter and delivers this magical giggle powder to the sun and the moon to make them shine and We have upcoming characters such as "DimSum mania DimDuck and Big red persimmon DaeBongBong -AJs grocery store- -Mr.sweet potato-
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Favilla
Game Startup
- About Favilla
At Favilla, we believe that games are more than just entertainment — they are a form of culture.
Our vision goes beyond becoming a top-tier global game developer. We aim to become a leading global cultural company, shaping the future of entertainment through games.
The name "Favilla" comes from the Italian word for "spark".
Just as a single spark gave rise to human civilization and the arts, we aspire to ignite change in the world through the spark of games.
Our Story
Our founder, Sanghyuk Song, has been passionate about games since childhood.
Driven by the dream of developing games and building a company, he worked on multiple game development projects from 2021 to 2024, gaining hands-on experience as a game planner.
Through various side projects, he came to deeply understand the need for a more structured development environment and sustainable development funding. This led him to seriously consider entrepreneurship.
During this time, he conceived the idea of combining esports leagues with strategic gameplay — a concept that sparked the foundation for Favilla’s flagship project.
After thorough market research and competitive analysis, he found significant potential and market demand in this genre.
With a clear vision and commitment to creating meaningful games, he left his previous position in January 2025 and officially founded Favilla as a legal entity.
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LUDENS Co., Ltd.
Game Startup Immersive Content
- LUDENS Co., Ltd. is on a journey to discover new kinds of joy in this new era.
Rooted in XREAL, the Metaverse/XR society at Seoul National University, LUDENS brings together experts in Metaverse, XR, and AI to create innovative experiences.
We are currently working on:
Cibus Odyssey – a first-person VR party board game where you become a piece on the game board
FanDoor – a platform that allows anyone to easily create sophisticated 3D content through AI-powered block coding
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Almost Always
Broadcasting Startup Immersive Content
- Almost Always is a creative studio developing original K-drama and film IPs for the global OTT market.
We produce emotionally resonant, female-driven stories such as Ktown Girls and Miss Song Diary.
Our projects, including the Canada-set film Cross Paths, expand storytelling beyond borders.