Company
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KBS Media
Broadcasting
- KBS Media was founded in 1991 and has been actively licensing international and domestic rights of contents, distributing VOD contents, importing and dubbing foreign programs and carrying on various other businesses related to contents.
KBS Media exported a drama series ‘Winter Sonata’ to Japan in 2003, first in Korean drama
history, contributing to the expansion of Korean Wave in Asia. Since then, through global contents markets, KBS media expanded its market to Europe, Middle East, Latin America and Africa, to become the leading central force of Korean Wave phenomenon.
KBS Media's merger with KBS Internet in July, 2011 has enabled the company to expand its distribution network to new media platforms such as PC, IPTV, Smart TV, and mobile devices. Consolidation of online and offline distribution is creating synergy and increasing profit to the company and enables KBS Media to be unrivaled in contents distribution.
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LEARN KOREAN IN KOREAN
Startup Immersive Content Other
- We operate an innovative online Korean language education platform that includes 100% Korean immersion video lectures, assignments, and an AI Korean tutor. We have 210,000 YouTube subscribers. Recognized for our expertise and potential in Korean language education, we were selected as an OpenAI collaboration partner in March 2024.
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ArirangTV
Broadcasting
- Arirang TV, established in 1997 as a domestic cable TV service for foreigners in Korea, is Korea's leading global broadcasting company and opened Korea's first overseas satellite broadcasting service in 1999 for the Asia-Pacific region. In 2000, the company completed its worldwide broadcasting network including the Americas, Europe and Africa, and has been providing various contents including politics, economy, society, and culture to foreigners and Korean residents. Currently, Arirang has received a great deal of attention and love from approximately 1.3 billion viewers in 105 countries around the world, and is striving to provide more active marketing and quality programs.
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ACCESS KOREA
Character Animation
- Founded in 2019, ACCESS KOREA was established to contribute to the creation of Korean culture wave. We are creating new brand values and opportunities based on the networks and perspectives. Focusing on character licensing, animation distribution, and the supply of Korean cultural products, we introduce Korea's excellent cultural contents to business partners in world.
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Toonplus Co., Ltd.
Cartoon
- Toon Plus Co., Ltd. was established in 2013 and transformed into a corporation in 2021, stands as a comprehensive distributor of content, specializing in web novels and webtoons with 10 years of business experience. Our company is a small and medium-sized enterprise with a revenue of 3.1 billion KRW, currently maintaining a team of 32 dedicated individuals as of 2023.
As a content provider, we both produce webtoons and distribute web novels. Our company produces and distributes high-ranking web novel and webtoon categories in the content market. By establishing a direct development system for original IP and with a passionate and talented team, we always prioritize the production and distribution of high-quality original content, thereby expanding to the global market through cutting-edge content production and distribution capabilities beyond the boundaries of national sentiments. We also provide works that are in line with trends.
Presently, based on the variuos IPs that we own, we offer dynamic and innovative collaboration opportunities across various content business fields, spanning from traditional paper book publishing to the realm of movies, dramas and animation.
Our vision is to lead the global market by becoming a representative content company from Korea that creates original content based on the locals perspectives, such as " Lucas Film" and " Ghibli Studio".
We look forward to collaborating with partners to jointly develop sustainable and successful futures. The combination of creativity, art and technology will create unique experiences and take you to the world of imagination and inspiring stories. Join us to explore new opportunities and create compelling content for the global market.
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MBC
Broadcasting
- MBC is a public broadcaster whose largest shareholder is public organization Foundation for Broadcast Culture while it operates on advertising. MBC is the No. 1 broadcast network in Korea in terms of reliability, popularity and influence.
Established in 1961, MBC has been contributing to the development of the media industry, covering 98 of percent of the nation with a network of 16 regional stations and 8 subsidiaries. Today, it's a multimedia group with 1 terrestrial TV channel, 3 radio channels, 5 cable channels, 5 satellite channels and 4 DMB channels.
MBC is a popular name also in other countries as a result of the export of high quality content to more than 50 countries. As a global media group, MBC is now seeking ways to strengthen ties with broadcasters of the world in many different areas.
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kenaz
Broadcasting Cartoon
- Kenaz is a leading webtoon production company, structured as a studio-type CP (Content Provider) by integrating 135 exclusive webtoon creators and 49 professional producers, which allows the company to produce over 100 webtoons annually. The company’s strength lies in its ability to develop original IPs through its 'Webtoon Creation Studio,' where it strategically deploys specialized talent at each stage of the production process, ensuring a stable and highly efficient production pipeline.
As the exclusive MCP (Master Content Provider) for ONO, Kenaz has been expanding its global distribution network and market influence by securing exclusive service agreements with major webtoon platforms across international markets, including China, France, Japan, and North America, thereby directly distributing its content overseas.
In addition, Kenaz has been actively expanding its content portfolio through robust OSMU (One Source Multi-Use) strategies, producing various secondary works (such as films, dramas, and games) based on popular webtoon IPs. Notable productions include the web drama <Blooming (Original: Who Can Define Popularity?)> in 2021, <The Director Who Buys Me Dinner> in 2022, and <A Breeze of Love (Original: Love is like the Weather Forecast)> in 2023.
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YULLAB
Broadcasting Music Startup Immersive Content
- Yullab Company Introduction
Yullab Inc. is the only AI-based Korean traditional music research and development company in Korea,
pioneering the digitalization and industrialization of traditional music through the fusion of heritage and modern technology.
We aim to reinterpret the value of Korean traditional music into digital content
and expand its applications to various industries, including education, arts, and AI-driven solutions.
Innovation and Leadership
Yullab is transforming the stagnant Korean traditional music industry into a newly emerging sector
through digital standardization and data-based research.
With our unique Korean music analysis data, we have built a solid foundation for developing various products such as
AI learning datasets, digital music theory books, educational software, virtual instruments, and multimedia learning tools.
We collaborate with major educational and research institutions domestically and internationally
to explore modern applications of traditional music and maximize its industrial value.
Proprietary Technology and Global Expansion
Yullab is a pioneering company that successfully completed Korean traditional music data analysis
and AI research and development for the first time in Korea.
Using over 8,000 finely segmented traditional music data pieces,
we have developed a sophisticated music analysis framework integrated with AI,
backed by domestic and international patents and research publications.
Leveraging this proprietary data and technology,
we are not only targeting the domestic market but also expanding into the global traditional music industry,
introducing AI software, educational content, and collaborating with overseas companies
to propose new possibilities for the global traditional music market.
Our Vision
Our vision is to shape the future of traditional music through digital innovation.
While preserving the essence of Korean traditional music,
we strive to reinterpret it with modern technology to create globally recognized music content.
Ultimately, we aim to expand the digital traditional music industry into the global market
and build a new music ecosystem where heritage and the future coexist.
Join Yullab in our journey to bridge the past and future through the power of technology and tradition.
Let me know if you'd like to add any specific details or have a particular emphasis in mind!
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Sopp Co., Ltd.
Character Animation Startup
- Sopp Studio Seoul.
Design-based content planning studio in Seoul, Founded in 2020. Leveraging the founder’s extensive experience in toy production to branch into the original IP planning and development business.
The key projects include the epic mecha “Galactic Pantz Series” and the omnibus series “SFGP,” with ongoing efforts in animation development and character licensing.
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KizCastle Co., Ltd.
Character Animation Music Startup
- Since its establishment in 2012, KizCastle Co., Ltd. has been providing animated educational content for babies and toddlers on its YouTube channel, which has accumulated 10 billion views and more than 13 million subscribers worldwide, centered on the global character IP “JunyTony,” loved by children around the world. With a 3D original TV series animation scheduled to air in the second half of 2025, as well as character businesses in various fields such as publishing, toys, music, performances, and licensing, we are contributing to the globalization of the Korean animation industry as a leader in the next generation of Korean kids content.