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Nobban Anseong Bangjja Yugi CO., LTD.
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Nobban Anseong Bangjja Yugi is dedicated to preserving the traditional Korean craft of Bangjja Yugi (hand-forged bronze ware), using a precise alloy of 78% copper and 22% tin — all natural materials. While faithfully maintaining traditional methods of hammering and forging, we have incorporated modern manufacturing techniques. Backed by over 50 years of expertise in kitchenware craftsmanship, we utilize advanced forging technology to produce premium Yugi products.
Our signature forging process reinterprets traditional Bangjja techniques with innovation. Instead of manual hammering, we apply over 2,500 tons of pressure to roll and forge the bronze, resulting in products that are lightweight, durable, non-porous, resistant to discoloration, and easy to maintain.
Since 2022, we have expanded our design range and successfully exported our traditional products overseas. We have also developed a series of collaborative items — such as Yugi tableware for children co-branded with the global K-content company Pinkfong, as well as antibacterial Yugi toothbrushes — emphasizing the hygienic and antimicrobial properties of bronze. These products embody our commitment to global wellness and health through traditional Korean craftsmanship.
Under our brand name "Nobban", we are actively growing both our domestic and international markets. As we expand, we seek talented individuals to join us in shaping a company that stands at the crossroads of tradition, innovation, and global marketing.
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Character
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Animation
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Music
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Startup
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Immersive Content
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Junky Cream
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JUNKY CREAM Co., Ltd. is a Seoul and LA-based next-generation entertainment IP studio building original global IP through a hybrid production system that combines cinematic direction, Unreal Engine, motion capture, CG, live-action production, and AI-assisted workflows.
The company develops scalable entertainment IP across virtual artists, animation, music-driven storytelling, character IP, cinematic short-form content, and franchise-ready worlds. Its core projects include the virtual artist IP “BRAZY,” the music and character-driven universe “PARADOX,” the animated anthology “PINK PILL RUSH,” and “88,” a collaboration project with UK-based Wonder Studios.
JUNKY CREAM is not a conventional production vendor. It is building a repeatable IP creation system designed to develop, produce, test, and expand original entertainment properties faster and more flexibly for the global market.
The company has gained recognition through three Grand Prize wins at the Chroma Awards, Plug and Play Top 10 selection, the KOVHIA AI Artist Award, CES-related global industry feedback, and international project collaborations. These achievements validate both the creative strength of JUNKY CREAM’s IP and the execution power of its hybrid production pipeline.
Through the Launchpad USA program, JUNKY CREAM aims to expand its U.S. network of investors, studios, platforms, distributors, and brand partners, while pursuing IP co-development, production financing, distribution opportunities, and long-term global franchise expansion.
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JWK Ent
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JWK ENT is a content production company specializing in the development, planning, and production of feature-length animation. Founded in 2021, the company has focused on developing original IP rooted in Korea’s distinctive emotional sensibility and mythological imagination.
CEO Jung Wookyung has over 20 years of international animation production experience. At ToonBox Entertainment in Canada, he served as Main Producer and overall production supervisor, overseeing the full production of the feature animated films The Nut Job, which opened at No. 2 at the North American box office and generated approximately KRW 160 billion in worldwide revenue, and Spark.
He later served as Head of Animation at Mofac & Alfred Imageworks, where he participated in the global production of Illumination’s Minions short film DRENCHED. He also joined King of Kings, formerly titled The Life of Our Lord, as a producer and played a key role in its early development process, including the revision of the first draft, concept design development, pre-production setup, and the production of the first trailer.
King of Kings later achieved strong commercial and audience results, including a No. 2 opening at the North American box office, approximately USD 60 million in North American box office revenue, one million admissions in Korea within 19 days of release, a 98% Rotten Tomatoes Popcornmeter score, and an A+ CinemaScore. This hands-on experience across the full production pipeline — from pre-production and production management to pipeline development and international co-production — forms the core competency of JWK ENT.
JWK ENT is currently pursuing global co-production and investment for its two flagship projects, Haesol and The Millennium Forest. Haesol advanced to the final round of the Korea Story Contest, selected from approximately 2,500 submissions, and was presented through an on-site pitching session at MIFA, the industry market of the Annecy International Animation Film Festival, in 2025. The project has also passed the preliminary review of a Korea Creative Content Agency animation planning and development program and is currently under final review, with results expected in June.
JWK ENT aims to develop premium feature-length animated films that combine a distinctly Korean worldview with universally resonant emotional storytelling, and to expand these works into global IP across multiple formats, including theatrical releases, series, games, publishing, and character licensing.
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Broadcasting
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Game
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Animation
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Startup
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Immersive Content
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SOULX Co., Ltd.
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SOULX is a creative group that brings new culture, art, and experiences to life through XR-based technology, guided by the motto of providing freedom of space and expression to storytellers around the world.
We develop immersive content and solutions optimized for the AI era, enabling diverse forms of storytelling—spanning digital content, games, branding, and exhibitions—rooted in unique concepts and worldviews enhanced by cutting-edge XR technology.
Our core goal is to create an environment where anyone can freely create and communicate.
Soul X is accelerating a new era where storytelling through video and XR is no longer constrained by traditional production barriers. As AI technology becomes more accessible and digital perspectives shift, content creation is no longer reserved for professionals—anyone can now be a creator.
To support this evolution, Soul X is building an open-source ecosystem tailored to the generative AI era, making it easier than ever for creators to produce XR content and express their stories with freedom and creativity.
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Character
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Cartoon
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Animation
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Immersive Content
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Studio Holhory Co.,Ltd.
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*Vision
Valuing children’s dream and listening to the future value,
Studio Holhory Co., Ltd. is a company specialized in the creative animation production since its establishment in 2005.
Our first TV series “The White Seal” was produced under a joint investment with EBS and Seoul Business Agency which was broadcast in EBS for 15 months from 2008 to the next year. With a great deal of love and support by children, “The White Seal” has been broadcast until now in many media throughout our country such as Tooniverse, JEI TV, Daekyo Kids TV, Sky/TV and QookTV. It has been exported to overseas such as the Middle East, Taiwan and Philippines.
In addition, we have been recognized for our special animation production experience and technology while we were awarded an excellence prize and a graphic achievement prize from 2007 Digital Contents Grand Prize and acquired a venture certificate in the same year and a certificate of qualifications for a specialized industrial design company in 2011. We were selected as a social company by Seoul Metropolitan Government during 2010 as we are making main efforts to produce animation with contents for public interests containing the future values which can be recommended to children.
We produced a multi-cultural animation “Choum’s Green School” in six episodes which was broadcast in EBS during 2010 and “Old Stories in Asia” in six episodes together with UNESCO in 2011. Besides, we have produced many educational contents including animations about environments for education in the elementary, middle and high school and animations about history for museums, as well as CF animations such as Smurf series for Optimus One of LG Electronics.
Studio Holhory will continue to develop animations in high perfection which can be recognized throughout the world in the future. Especially, Holhory will strive for positioning as a production company for movie contents in pursuit of social values while actively producing animations dealing with issues in the community. Those issues include considerations for environment-friendliness, education, and multi-cultural and disabled children.
*Social Value
Live Embodiment of Author’s Capability and Community’s Vision
Studio Holhory is producing works containing the capability and philosophy of directors as an author. We aim at works where both artistic and commercial characteristics in good balance between colors unique to directors and know-how on the industrial system in the animation style, while thinking hard for the fruitfulness of contents through our thorough field works and historical research.
Studio Holhory is seeking for animations to speak out responsible voices including history, environment, multi-culture and human rights together with the community in an effort to make contributions to our society while expanding social access rights to animations.
Various Genre Experiments and Artistic Exploration
Studio Holhory is not limited the distinction of genres such as 2D, 3D and digital cutout. We have implemented various technical attempts in line with contents for the effective delivery of contents in the animation production.
There were many concerns when we attempted to product the whole background in the watercolor painting while producing a TV series “The White Seal”. However, we could produce the successful and beautiful images through our persistent and various experiments and trials. We have never spared any attempt for various and artistic trials in producing images in a higher level than any other piece of a work all the time.
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bluebon fire
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Blue Bonfire Co., Ltd. is a content production company specializing in 3D animation, character IP, media art, and AI-based content creation. The company plans and produces a wide range of projects, including educational, promotional, exhibition, and public content, with in-house capabilities covering planning, scenario development, character design, 3D animation, post-production, and exhibition-based media art content.
Blue Bonfire has independently planned and produced “Hangeulfriends,” an early childhood Hangeul education content. Hangeulfriends is being developed as an educational IP that delivers the creation principles of Hangeul and the combination structure of Korean consonants and vowels through characters, stories, and songs. It is an integrated learning content that can expand from animation into educational tools, workbooks, merchandise, and offline classes.
Based on its own IP, 3D and AI production technologies, and media art production experience, Blue Bonfire continues to develop content with educational value, strong design quality, and expandability.