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A2Z ENTERTAINMENT
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A2Z Entertainment is fully integrated entertainment company with an optimized value chain from content planning, development, production, and distribution.
GOZKNOCK ENT is the IP division of A2Z Entertainment.
With a catalog of over 300 original titles across thriller, mystery, romance, drama, science fiction, and web novels, GOZKNOCK ENT sits at the center of Korea's genre fiction landscape — developing IP with both literary integrity and global commercial potential.
Every year Gozknock ENT's novels are adapted into movies, TV series, musicals, or webtoons. The intellectual properties of Gozknock ENT enjoy special recognition, especially for original film and drama productions.
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fluffylab
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FLUFFY LAB is a Korea-based character IP studio creating characters people want to keep close. Beyond simple cuteness, we develop original IPs with memorable visuals, relatable personalities, and distinctive storytelling, designed to expand into merchandise, digital content, licensing, exhibitions, and global brand collaborations.
Our flagship project, RGB² Crew, brings together four unique characters: Ratti, Groomang, Blingki, and Baddi.
Ratti, from Route + Rat Out, is a cheeky honeyguide bird with teasing half-moon eyes who always finds the best route and the latest gossip.
Groomang, from Grooming + Angora, is a fluffy Angora rabbit with cloud-like eyebrows, a chic gaze, and a laid-back personality.
Blingki, from Bling + Monkey, gains confidence through glamorous removable eyes, revealing a humorous contrast between appearance and self-esteem.
Baddi, from Badger + Baddie, is a fearless honey badger who gets more excited when faced with danger or challenges.
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Cartoon
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Animation
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Startup
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Story
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REAL CONTENTS Co., Ltd.
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REAL CONTENTS Co., Ltd.
REAL CONTENTS Co., Ltd. is a webtoon production studio specializing in content IP production solutions. The company was founded in 2025 by six industry professionals who previously led planning, production, and distribution at major Korean webtoon studios, and provides IP solutions tailored to each partner's needs.
Our core team brings a track record of more than KRW 10 billion in cumulative content revenue from their previous studios, and has trained approximately 1,000 creators through a range of webtoon talent development programs.
Production operates on a dual-track structure: a producer (PD) oversees casting, scheduling, and distribution, while dedicated directors for each production discipline take charge of creative quality. This structure supports a creation model that moves from IP agreement to platform submission within three months. We are currently preparing an in-house academy with the goal of training up to 120 creators per year, and have signed
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albus
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ALBUS is a mobile game studio focused on developing hybrid-casual games for the global market. The company aims to create games that combine simple, intuitive gameplay with long-term progression and scalable monetization. ALBUS leverages rapid prototyping and data-driven decision-making as its core strengths, enabling fast validation and efficient scaling of promising concepts.
ALBUS has launched multiple global titles, primarily in the Arcade Idle and hybrid-casual genres, achieving over 50 million cumulative downloads. Through projects such as Waterpark Boys, Awesome Park, and Roller Disco, the studio has demonstrated its ability to deliver games with strong retention and efficient user acquisition performance in competitive global markets.
The company’s growth has also been supported by strategic investments. In 2024, ALBUS secured Seed funding from Kakao Ventures, followed by additional investment in 2025 from Neptune Company, a subsidiary of Krafton. These investments have stren
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