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“Riddle Town Bears” is an original character IP set in a classic old-town environment, built around humorous and fast-paced stories of detectives and villains chasing one another. The series delivers the message that “anyone can be a hero in everyday life,” focusing not only on solving cases but on how each character confronts problems in their own way, allowing audiences to relate and see themselves in the story.

Inspired by the retro atmosphere of an old town preserved within a modern city, the IP blends cultural influences to create a universe designed for global expansion. Rather than following the dark tone of traditional detective genres, it adopts a light, comedic approach combined with emotional storytelling, making it accessible and appealing to a wide age range. The dynamic relationship between detectives and villains highlights character interaction over a simple good-versus-evil structure, balancing action, comedy, and mystery.

The main character, Detective Harrison, runs the Harrison Detective Office. Though seemingly reserved, he is warm-hearted and dependable, treating the problems of local residents as his own. His assistant, Ricky, represents young adults at the start of their careers—sometimes clumsy, yet eager to grow and take on challenges. Through Ricky, the series conveys the idea that even imperfect people can become heroes to someone in need.

The villain bear, Hancock, is a comical antagonist whose poorly executed schemes often lead to failure. While he plays the role of a villain, he is talented at disguises and unusual inventions and occasionally even cooperates with the police, giving him a relatable and humorous personality rather than that of a typical evil character.

“Riddle Town Bears” follows the staff of the Harrison Detective Agency as they solve everyday mysteries in their quirky town. Through these stories, the IP delivers humor, emotional connection, and a sense of catharsis, reinforcing the concept that ordinary people—without superpowers—can still be heroes in their daily lives.
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Character Link
Broadcasting Character Animation Immersive Content Other
Character Link Co.,Ltd was established in 2014 with the goal of exporting various Korean content IPs to the world and creating various profit networks.
Character Link is a K-content global business specialist company.
Character Link develops and discovers K-contents with unique and diverse concepts and connects (links) original creators and IP users who wish to engage in various content businesses through various business forms, providing a total K-content business solution.
Content businesses have different success timings for each content due to their business characteristics.
Character Link has domestic and global content business rights for various K-contents such as characters, digital art, animation, illustration design, webtoons, web novels, and SNS content, and will constantly knock on the door of opportunity until the timing of success arrives.
Character Link's CEO, Tae-yeon Cho, worked as the head of the content licensing division at a content listing company (Son-O-Gong Co., Ltd.) for 10 years since 2005, and was in charge of the profit-making business of 67 various content IPs at home and abroad. He is focusing the content IP business know-how he gained through this on the domestic and globalization of Korean content IPs.
He has experience in handling 120 content IPs at home and abroad, including Spiderman (Marvel), Teletubbies (BBC), My Melody (Sanrio), Starcraft (Blizzard), Pingu, Domogun (NHK), Kirby (Dentsu), Taekwon V (Shin Cine), Octonauts (BBC), Ebichu, Ttung, Jelly Bear, Luet-Bidden Teletubbies, Star-Edger Man, My Melody, Starcraft, Pingu, Domogun, and Dingdongdang Kindergarten. We have developed various IP collaborations with famous domestic and international franchise brands such as Gongcha Korea, Arena Korea, CGV, Dunkin Donuts, Lotteria, Samsung C&T, and Photoism using Korean native design characters without animation, and have been focusing on the globalization of domestic IP for 11 years through continuous participation in Korean content exhibitions in countries around the world such as the US, Dubai, Sweden, Las Vegas, Spain, Japan, China, Malaysia, Hong Kong, Vietnam, and Indonesia.