Company
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Cake Corporation
Broadcasting Music Startup Immersive Content Other
- CAKE is a subsidiary of NAVER Snow and a Korean language learning app with 170 million cumulative downloads worldwide.
In June 2022, CAKE acquired HYBE EDU, HYBE’s education and publishing division, and has since expanded its business across Korean language education, publishing, and offline experiential spaces powered by K-POP artist IP such as BTS, SEVENTEEN, ENHYPEN, and BLACKPINK.
CAKE’s flagship project, the “Learn! KOREAN with BTS” series, is designed for global fans who want to better understand BTS’s words and music, enabling them to learn Korean in an engaging and structured way. The series was selected as an official gift for APEC ministerial meetings and has also been presented as a gift to former U.S. President Donald Trump, demonstrating its global recognition and cultural impact.
In 2025, through an agreement with Hachette Book Group (U.S.), CAKE secured exclusive rights to publish and distribute BTS books across global English- and Spanish-speaking markets. Building on this foundation, CAKE is expanding beyond publishing into retail and experience-driven offline business models that combine its educational content and K-POP IP—contributing to the sustainable global growth of K-culture.
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Tak Toon Enterprise
Character Animation
- Tak Toon Animation Company was established in Sunnyside, New York in 1997 and converted to Tak Toon Enterprise Inc. in 2001. In 2008, Tak Toon Enterprise Co., Ltd. was established in Seoul, South Korea. The U.S. corporation, Tak Toon Enterprise Inc., participated in the production of various animation series and animation advertisements, as well as providing pre-viz services for advertising agencies in New York.
Since its establishment in 2008, Tak Toon Enterprise Co., Ltd. has been selected as a technology holding company by Chung-Ang University in 2013, and has been producing and distributing feature-length and short animations, TV series animations, licensing, and marketing.
Tak Toon Enterprise Co., Ltd. has produced and aired stop-motion animation series <Galaxy Kids> and 2D digital animation series <The Forks with spiky hands>. They have completed airing the first and second seasons of the first 4K stop-motion animation in Korea, <Teenie Scouts Big Five>, and 2D animation <The world of curious Linda> on KBS 1TV.
Currently, they are airing 2D animation <Booboo Man> on EBS, and <The world of curious Linda> season 2 is scheduled to air in the second half of 2023 on KBS 1TV.
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Devil's Candy Inc.
Character Animation Startup Story Other
- Devil’s Candy is a next-generation enter-tech company focused on character IP development, animation production, and global licensing business.
We create original character IPs that deliver unique entertainment by combining creativity and technology, and expand them across multiple industries — including animation, games, merchandising, and brand collaborations.
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LIVE K
Broadcasting Startup Immersive Content
- LIVE K is the Korean Culture Convergence Content Creator.
With this many show contents combined with CT such as Motion Graphic,
Media Facade and Holograme, you can enjoy a perfect Korean Media Art ,
Holographic Show and splendid Interactive Media Show Exhibition. Recently, we are presenting a new global paradigm as an XR Metaverse company, from virtual production to metabus content and platform implementation through XR content technology.
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ANTRORSE
Game Immersive Content
- Founded in June 2016, Antros Co., Ltd. is a specialized developer of immersive game content. Our core development team consists of experts with over 20 years of experience and know-how in game development, including client/server programming, 3D graphics, and directing.
Driven by a spirit of challenge in new fields and technical expertise forged through years of development, we strive to create products that bring immense joy to users' daily lives. Furthermore, we are dedicated to fulfilling our role as a socially responsible company.
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QTIZZ Inc.
Character Cartoon Animation Startup
- Cuteness saves the world!
The value and goal that Qtizz pursues is to spread happy emotions to everyone in the world through sentimental characters that bring a smile to the heart and touching content that brings joy to everyday life.
As a specialized content IP company conducting business across the board—including original character design, animation production, IP licensing, character merchandise, emoticons, and content co-production—Qtizz aims to grow into a global character entertainment company through cute character products loved by everyone and diverse, new, and fun content.
Qtizz is a subsidiary of Jaedam Media, a webtoon company.
Secondary business of webtoon character IP, licensing of Qtizz original character IP, Webtoon & Animation planning and production, character design, emoticons, character products, collaboration.
Qtizz is an IP business specialized company that develops all-round business related to content IP.
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AITHER
Broadcasting
- Stories everywhere but nowhere AITHER
AITHER is a creative group that aims to produce diverse and high quality cultural contents for the 21st century media environment Starting with the production of TV documentaries in 2015 we have expanded our capabilities to include TV news programs and documentaries Contents planned and produced by AITHER such as news programs, human documentaries and historical documentaries on the theme of division and unification are broadcasted through representative terrestrial broadcasters such as KBS and MBC as well as being received consistently favorable comments Aiming at global cultural contents companies we are currently developing creative materials and innovative formats that go beyond genres
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NadiaSoft Inc.
Game Character
- - April 2026: Preparing for global service of <Blood Hero Merge War>
- November 2024: <Space Merge War> Japan, India, Canada service
- December 2023: <Infinity Puzzle War> Google Store service in the Philippines and Indonesia
- December 2021: Mobile 2D collectible RPG game <Ascension Heroes> North American (English-speaking) service
- April 2021: Jeonil Building Prism 245 Realistic Media Video <Gwangju Songjeong Station 1913> Exhibition
- May 2020: Relocation of corporate address, Room G-2, 2nd floor, 314 Sangdang-ro, Cheongwon-gu, Cheongju-si, Chungcheongbuk-do
- March 2020: Mobile 2D collectible RPG game <Dungeon & Goddess> Google domestic service
- December 2019: Capital increase
- November 2019: Mobile 2D collectible RPG game <Dungeon & Goddess> global (English-speaking) service
- June 2019: Domestic and global (English-speaking) publishing contract with Lunosoft <Dungeon and Goddess>
- March 2019: <Metal Suit Warrior VR> Steam service and Thailand service begin
- November 2018: Thailand <Metal Suit Warrior VR> service contract with Monkey Toon Thailand
- February 2017: Mobile game <Touch Mania> US inmate market (J-Market) service
- February 2017: Supplied two types of tangible arcade VR content to US publisher Pebble Kick
- November 2016: Global version of mobile game <Full Moon Party> launched
- June 2016: Southeast Asia service channeling contract with Zepeto for mobile game <Full Moon Party>
- January 2016: Mobile game <Bitgoeul Heroes> signed with Zenit Games Ltda–me in South America
- March 2015: Registered as a venture business
- November 2014: Establishment of Nadia Soft Co., Ltd.
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M.O.L.E., Inc.
Broadcasting Cartoon
- MOLE Inc., established in 2013 and headquartered in Namyangju, Gyeonggi-do, is a global content distribution and IP business company.
The company began by focusing on the overseas distribution of Korean dramas in key markets such as Japan and China, and has since continuously expanded its business into drama production investment and related content ventures. In particular, MOLE has built a strong and leading position in the Japanese market through its extensive experience in K-content distribution and platform operations.
Recently, MOLE has been focusing on the high growth potential of the Indian market beyond its core market of Japan. To support this expansion, the company has entered into agency agreements with a long-term Japanese partner specializing in Korean content distribution, as well as its Singapore affiliate. Through these partnerships, MOLE supplies a wide range of Korean entertainment content, including films and dramas, to leading platforms—such as global OTT services operating in India.
In addition, MOLE is strengthening its IP-driven business by expanding into webtoon and character development. By producing webtoons based on original drama IPs and distributing them across domestic and international platforms, the company maximizes content scalability and value, positioning itself as a competitive global content company.
