Company
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monoLink
Broadcasting Character Animation Immersive Content Story Other
- monoLink is an IP-branding strategy firm that elevates brand value through storytelling.
We expand a single IP into characters, merchandise, exhibitions/performances, and retail experiences—creating profound and enduring connections between brands and audiences.
We are currently engaged under a comprehensive licensing agency agreement with IPX for the IP Shinbi’s Haunted House across China and the broader Asian region, managing full licensing rights across media and other channels.
In addition, we oversee the entire IP‑branding strategy for FunnyLand, a leading company in unmanned vending solutions. Our responsibilities include product design and development (e.g., gacha, keyrings, plush toys), brand identity development, and both interior and exterior space design.
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DK Lab Co., Ltd.
Game Immersive Content
- DK Lab Co., Ltd. is a specialized smart factory solutions provider focused on developing convergence products based on IoT and data analytics technologies. Since its incorporation in November 2023, the company has achieved sales of 2.3 billion KRW in the smart factory solutions sector, demonstrating its technological expertise.
CEO JeongSeog Kho has served as an adjunct professor at Sungkyunkwan University's Department of Smart Factory Convergence, strengthening industry-academic collaboration. He also works as a Digital Transformation (DX) consultant for small and medium-sized enterprises, supporting corporate digital innovation.
Recently, DK Lab developed an online/offline smart baseball board game called 'Base on Board' and achieved the remarkable success of winning the CES 2025 Innovation Award. The company is preparing a new business model that fuses cloud data processing and analysis technologies from smart factory solution development and operations with the founder's 40 years of baseball experience, integrated into a baseball board game content.
DK Lab is headquartered in Dongtan, Hwaseong City, Gyeonggi Province, with research and development facilities at the KAIST-Hwaseong Science Hub. While primarily focused on software development and supply, the company is expanding into various fields including manufacturing, retail, and educational services.
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Modle Studios Co., Ltd.
Game
- "Modle" means "everyone gathered together," and we came together to create a world full of the joy of togetherness.
We are a veteran team aiming to become a global top-tier casual game developer.
Our team includes a Growth Hacker with 30 years of experience in the gaming industry, a CTO who served as the Head of Development at Com2Us for 12 years—from its founding to its public listing—and a group of experts, each with over 20 years of experience in their respective fields.
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DIDANONIA Co.,Ltd.
Game
- We, DIDANONIA Co., Ltd., are the developer and publisher of our beloved board game, LEXIO.
LEXIO is one of the only Korean board games that has consistently ranked among the top in a market dominated by imported games.
Since its launch in 2020, the Plus version has remained the most funded board game in Korea, surpassing all imports.
Board games can appeal to all generations, allowing parents and children to enjoy together.
Seeing families and friends gather and play board games together is our most valuable motivation.
We aim to expand the sound and inter-generation game culture, including hosting the Board Game Championship, where anyone can participate.
We remain committed to creating high-quality and enjoyable board games.
Thank you.
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Lightersgames co., Ltd.
Game
- We are 'Lightersgames Inc.', a Korean indie game studio currently in first development. The name "Lighters" signifies those who illuminate the path, reflecting our vision of boldly venturing where others have not tread. Our mission is to create games that endure as lasting memories and meaningful experiences rather than mere fleeting entertainment.
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PepperStones.INC
Game
- Pepperstones is a small game development company founded in 2021 by two middle school classmates.
There's a saying that a movie starts twice. Once while watching the movie in the theater
The second time is when you leave the movie theater and think about the movie again, and just like this saying, Pepperstones wants to make a game that you can feel and think about while playing the game and after playing the game.
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picker studio
Character Immersive Content
- Picker Studio is trying to provide creative fun and play by combining experiences in various fields of life that are familiar to us with ICT technology. Starting with the first children's functional game "Help! Cinderella" in 2014, we launched a wearable sports game using a smart watch and virtual augmented reality block play app. We are currently developing virtual augmented reality contents that link off-line educational toys and character products with mobile smartphone as a non-face-to-face business.
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SEE AT FILM CO.,LTD.
Broadcasting Story Other
- Established in February 2018
2021 Kingmaker
Award
42nd Golden Shooting Awards (Best Picture)
58th Grand Bell Film Festival (Director's Award)
43rd Blue Dragon Film Awards (Art Prize)
42nd Korea Film Critics Association Award (Best Supporting Actor, 10th Youngpyeong)
58th Baeksang Arts Awards (Best Film Director, Best Actor in a Movie, Best Supporting Actor in a Movie)
24th Woodyne Film Festival (Audience Award) My Movies Purple Mulberry Award
Netflix works
2022 Moral Sense
2023 Kill Bok Soon
2025 Warts
