Company
-
per page
-
-
Broadcasting
-
Character
-
Story
-
Other
-
dune45
-
1. Key Sentence
"A creative content production house crafting premium IPs across web novels, dramas, and diverse media platforms based on original storytelling."
2. Company Overview
Since its acquisition by the current CEO in 2015, Dune45 Inc. has established itself as a specialized content corporation dedicated to planning and developing narrative-driven content with compelling characters. Led by a principal writer with a proven track record of hits in both drama and web novel industries, the company consistently produces verified story IPs through close collaboration with major Korean platforms such as Naver. We focus on developing high-value original sources that seamlessly expand beyond text into webtoons, television series, films, and other secondary cinematic adaptations.
3. Core Competencies
Proven IP Portfolio: Holds a diverse lineup of original IPs with proven marketability, including official Naver web novel serializations and scripts for global OTT dramas.
Genre Expertise: Demonstrates a wide creative spectrum and broad public appeal, ranging from romantic comedies to crime and mystery, backed by the professional craftsmanship of an established TV drama writer.
Business Agility: As a boutique "one-person" corporation, we offer rapid decision-making and flexible rights negotiations, providing an optimized structure for international co-production and licensing partnerships.
4. Main Projects
TV Drama: * Queen of the Mask (Channel A Mini-series, 2023) – Scriptwriting and development.
Web Novels & Fiction: * The Idol Who Loved Me, The Man from the Continent Who Loved Me, and The Master Who Loved Me series.
Not You, But Your Sister, Not You, But Your Brother, Announcer S’s Secret Diary, The Second Time is Hotter.
Full-length novel Juliana 1997 and numerous other serializations on Naver.
Current Ventures: * Active webtoon adaptations of original IPs and global film/drama rights business targeting Taiwan and international markets.
5. Vision
Building on our domestic success in Korea, Dune45 Inc. aims to expand the reach of K-Content into Taiwan, Asia, and the global market. Through localizing stories optimized for regional trends and fostering proactive global partnerships, we will continue to introduce "Global Super IPs" that resonate with and entertain audiences worldwide.
-
-
Broadcasting
-
Animation
-
Immersive Content
-
PICTO STUDIO Co., Ltd.
-
PICTO STUDIO Co., Ltd. is an animation and kids content production company established in Seoul, Korea in May 2005. We have produced animation content targeting various genres and ages, and our representative works include the 3D animation 'BellBug Popo (2013, aired on KBS)', 3D animation 'Bangle School (2018, aired on KBS)', and 3D animation 'Aeko and Friends (2020, aired on EBS).
Recently, 'Aeko and Friends Season 2' is being produced by pioneering a new genre called 'Meta animation' by applying new production methods and techniques, and is accelerating the development of new content based on Web 3.0.
-
-
YLAB Corporation
-
YLAB Corporation is a comprehensive content production company established in South Korea in 2010.
Through its in-house studio, it oversees all stages of webtoon production, from planning to creation and distribution.
It supplies numerous high-end IPs to major global platforms such as NAVER WEBTOON, etc.
Beyond webtoon production, it has established an in-house drama production system through a specialized CIC for video content creation.
It directly produces high-quality dramas based on webtoon IPs such as <Study Group> and <Friendly Rivalry>, accelerating its video adaptation business.
In addition, it is expanding its business into various fields including games, movies, animation, OSTs, merchandise, etc., based on its owned IPs.
-
-
-
Supervillain Labs Inc
-
Supervillain Labs is a game studio founded in October 2023 by industry veterans from leading Korean game companies including Nexon, NPixel, and Neople, built on the vision of connecting players to gaming content through the shortest possible path. Following a $4.5M seed investment in 2024, the studio successfully launched its first title — the mobile hybrid RPG <Supervillain Wanted> — achieving over 400,000 cumulative downloads and 350,000 registered users through its proprietary service platform, with live operations currently running across key global markets including North America, Southeast Asia, and Japan. The studio has also demonstrated proven IP collaboration capabilities through an official partnership with Hakuhodo's anime IP, successfully reimagining the original worldview as compelling in-game content while preserving its creative integrity — underscoring Supervillain Labs' ability to translate external IP into engaging game experiences.
-
-
-
-
SPEXRTUM
-
SPEXTRUM is a company with the capability to handle the entire object-production process in-house, from design planning to manufacturing, distribution, and export.
Currently exporting products to 20 countries worldwide, SPEXTRUM has demonstrated its competitiveness in the global market. Its products have been recognized for their outstanding quality, becoming the first Korean brand to be featured at the Louis Vuitton Foundation in France. These products have also been selected as bestsellers at world-renowned art institutions such as the Centre Pompidou in France and the Museum of Modern Art (MoMA) in New York.
SPEXTRUM is actively expanding beyond its core business model of exporting its own products and design goods, moving into a global licensing business based on its proprietary character IP.
Leveraging its extensive expertise in product and goods design, along with international distribution and sales experience, the company is building an intangible asset business centered on character IP: an endeavor that embodies stories, worlds, and emotions, rather than just physical objects.
SPEXTRUM is currently developing character IPs imbued with unique messages and sensibilities. By expanding into content, licensing, and collaborations, it is creating a sustainable revenue structure for long-term utilization in the global market.
-
-
albus
-
ALBUS is a mobile game studio focused on developing hybrid-casual games for the global market. The company aims to create games that combine simple, intuitive gameplay with long-term progression and scalable monetization. ALBUS leverages rapid prototyping and data-driven decision-making as its core strengths, enabling fast validation and efficient scaling of promising concepts.
ALBUS has launched multiple global titles, primarily in the Arcade Idle and hybrid-casual genres, achieving over 43 million cumulative downloads. Through projects such as Waterpark Boys, Awesome Park, and Roller Disco, the studio has demonstrated its ability to deliver games with strong retention and efficient user acquisition performance in competitive global markets.
The company’s growth has also been supported by strategic investments. In 2024, ALBUS secured Seed funding from Kakao Ventures, followed by additional investment in 2025 from Neptune Company, a subsidiary of Krafton. These investments have strengthened ALBUS’s development pipeline and global publishing partnerships.
ALBUS is currently developing multiple new titles with global publishers and continues to build a scalable production pipeline. By combining rapid iteration, strong core gameplay design, and data-driven live operations, the company aims to become a leading studio in the global hybrid-casual gaming market.
-