Company
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OBS GYUNGIN TV
Broadcasting
- OBS is a private terrestrial broadcasting company covering Incheon and Gyeonggi-do area. It also covers Seoul via cable, IPTV, SkyLife (Satellite) broadcasting.
• Population in service area: 26 million
• Households in service area: 9 million households
OBS is the only regional private broadcast with 100% of self-organization. Based on the identity as local broadcasting company, OBS opens a new door as the representative local broadcasting company in Gyeongin area and delivers differentiated contents and message of hope to local residents and viewers.
OBS established world's first full HD archive server system in all news and program production processes, securing a leading capacity in broadcasting technology in Korea and abroad.
OBS accredited reporters in 41 local governments in Gyeongin area and has five regional accountability in metropolitan area. Now available nationwide through OBS-W (OBS PP/ Well-being channel).
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purplebox
Animation
- Purple Box is the only Korean company to use Cloud render Farm to conduct final work on a number of contents (Ladybug, Mini force, teenieping, Ghost Force, etc.).
It has established a company in Purple Ocean, a new market that can combine Red Ocean (Webtoon, Animation, VR, etc.) and Blue Ocean (AI, Metabus, XR, etc.), and is working to create a company that can work with the general public and the disabled.
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Tina Entertainment Co., Ltd.
Broadcasting Music Immersive Content
- We are pioneering future markets such as live commerce as cultural professionals who can discover, plan, produce, and invest cultural contents most efficiently.
We will take the lead in creating jobs and revitalizing the local economy by revitalizing the local cultural industry business platform.
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hajunsa
Broadcasting
- Hajunsa was established in November 2012 to produce content optimized for various platforms such as theaters, broadcasting, and OTT. The top priority is to pioneer the broadcast film market using the existing film production system. At the same time, it actively produced dramas, documentaries, and web dramas in the form of TV, cable TV, and on-line platform. Recently, the business area has been expanded not only to domestic distribution but also to overseas distribution.
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Qgames
Game Startup
- QGames Co., Ltd. is a game QA company.
With the experience of establishing the worldwide Ragnarok (Online, Mobile) QA process and many years of work experience at NCSOFT, SMILEGATE, NEXON, and GRAVITY, we are striving to provide differentiated services to meet customer needs and satisfaction.
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CIRCUS IMAGE WORKS
Character Cartoon Animation Immersive Content
- Circus Imageworks Co., Ltd. is a company that designs and produces animation, advertisement, VR content, interactive performance video, and webtoon graphic noble based on character contents.
Curious artists are working together with creative artwork with a sense of tension like a day's play and a warm retro sensibility that reminds me of circus.
No tickets are always welcome.
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MOSTAPES
Character Animation
- Established in 2012, Mostapes always strives for the best. We assembled talented people from successful projects—an animation Aachi and Ssipak and a mobile game Mad Acorn. As a team, we released a comedy animation Naughty Nuts co-produced with companies CJ ENM and EBS. The series premiered on February 2017 and widened its broadcasting range to cable channels like Tooniverse and Disney. Along with the Naughty Nuts season 2 pre-production, Mostapes is currently working on new, ambitious projects, a music animation Chippyhood, a mobile game Rock Zombie, and a fantasy adventure animation Iron Dragon.
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HONG PICTURES
Broadcasting Immersive Content Other
- "Good thought, Good words, Good deed"
Hong Pictures is an independent Korean production company.
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Studio Holhory Co.,Ltd.
Character Cartoon Animation Immersive Content
- Vision
Valuing children’s dream and listening to the future value,
Studio Holhory Co., Ltd. is a company specialized in the creative animation production since its establishment in 2005.
Our first TV series “The White Seal” was produced under a joint investment with EBS and Seoul Business Agency which was broadcast in EBS for 15 months from 2008 to the next year. With a great deal of love and support by children, “The White Seal” has been broadcast until now in many media throughout our country such as Tooniverse, JEI TV, Daekyo Kids TV, Sky/TV and QookTV. It has been exported to overseas such as the Middle East, Taiwan and Philippines.
In addition, we have been recognized for our special animation production experience and technology while we were awarded an excellence prize and a graphic achievement prize from 2007 Digital Contents Grand Prize and acquired a venture certificate in the same year and a certificate of qualifications for a specialized industrial design company in 2011. We were selected as a social company by Seoul Metropolitan Government during 2010 as we are making main efforts to produce animation with contents for public interests containing the future values which can be recommended to children.
We produced a multi-cultural animation “Choum’s Green School” in six episodes which was broadcast in EBS during 2010 and “Old Stories in Asia” in six episodes together with UNESCO in 2011. Besides, we have produced many educational contents including animations about environments for education in the elementary, middle and high school and animations about history for museums, as well as CF animations such as Smurf series for Optimus One of LG Electronics.
Studio Holhory will continue to develop animations in high perfection which can be recognized throughout the world in the future. Especially, Holhory will strive for positioning as a production company for movie contents in pursuit of social values while actively producing animations dealing with issues in the community. Those issues include considerations for environment-friendliness, education, and multi-cultural and disabled children.
Social Value
Live Embodiment of Author’s Capability and Community’s Vision
Studio Holhory is producing works containing the capability and philosophy of directors as an author. We aim at works where both artistic and commercial characteristics in good balance between colors unique to directors and know-how on the industrial system in the animation style, while thinking hard for the fruitfulness of contents through our thorough field works and historical research.
Studio Holhory is seeking for animations to speak out responsible voices including history, environment, multi-culture and human rights together with the community in an effort to make contributions to our society while expanding social access rights to animations.
Various Genre Experiments and Artistic Exploration
Studio Holhory is not limited the distinction of genres such as 2D, 3D and digital cutout. We have implemented various technical attempts in line with contents for the effective delivery of contents in the animation production.
There were many concerns when we attempted to product the whole background in the watercolor painting while producing a TV series “The White Seal”. However, we could produce the successful and beautiful images through our persistent and various experiments and trials. We have never spared any attempt for various and artistic trials in producing images in a higher level than any other piece of a work all the time.
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Insightbriz Company
Immersive Content Other
- Founded in September 2012, our company has published and distributed more than 50 e-books and 12 paper books based on our 20 years of publishing experience, and is actively participating in or observing various international book fairs to export e-books to Korea.
We contribute to the development of publishing contents, IP exports, and the development and spread of e-book technology, and we are focusing on the production of convergence contents.