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per page
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Aurora World Corporation
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Aurora World, an emerging leader in the global content industry, has been at the top of the global plush toys market with its outstanding design capabilities and network. Based on its global business capabilities accumulated over 40 years, YooHoo and Friends, Cuby Zoo, Cutie Curls, etc, Aurora World is transforming into a global content group. With effective sales operations in the US, UK, Hong Kong, and China, we have secured over 80 per cent of our annual revenue overseas.
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Startup
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Immersive Content
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Visualsyn
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Glinda AIMI is an AI-powered XR content creation platform that simplifies 3D modeling, editing, and publishing in single workflow. It enables non-experts to create immersive XR content easily using innovative technologies like Generative AI, WebGPU, and On-Device AI, reducing costs by 95% and eliminating outsourcing process. With no-code, no-download, and web-based deployment, Glinda AIMI makes 3D content creation fast, easy, and accessible for wide industry applications
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5Bricks
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5Bricks is an animation-focused content planning and production studio, bringing together writers, animators, graphic designers, musicians, and experts from various fields who have extensive experience creating award-winning and officially selected short animations at numerous international animation festivals. We strive to create truly distinctive content, delivering not only strong visual quality but also heartwarming stories that connect with audiences.
We are currently developing a variety of animation projects for multiple platforms, aiming to create works that resonate and foster genuine emotional connection. Our ongoing projects include the TV series Tata & Kuma Season 2, a slapstick action-comedy, and Hana & Molly, an animated series for young children.
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Character
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Animation
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Startup
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K-Ain Inc.
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K-Ani is a Korean animation studio founded by a group of experts in animation and entertainment with extensive experience in Korea, the United States, Japan and beyond. With rich production experience in both 2D and 3D animation, K-Ani has built a wide network across Korea, Japan, North America and other regions, actively engaging in global business.
Since its establishment in 2024, the company has rapidly advanced its projects by leveraging the diverse backgrounds of its members. Currently, K-Ani is developing and planning several works, including Soul Pop Academy. In particular, with outstanding planning capabilities, the company is preparing for various collaborations with animation studios in North America and Japan.
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DK Lab Co., Ltd.
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DK Lab Co., Ltd. is a specialized smart factory solutions provider focused on developing convergence products based on IoT and data analytics technologies. Since its incorporation in November 2023, the company has achieved sales of 2.3 billion KRW in the smart factory solutions sector, demonstrating its technological expertise.
CEO JeongSeog Kho has served as an adjunct professor at Sungkyunkwan University's Department of Smart Factory Convergence, strengthening industry-academic collaboration. He also works as a Digital Transformation (DX) consultant for small and medium-sized enterprises, supporting corporate digital innovation.
Recently, DK Lab developed an online/offline smart baseball board game called 'Base on Board' and achieved the remarkable success of winning the CES 2025 Innovation Award. The company is preparing a new business model that fuses cloud data processing and analysis technologies from smart factory solution development and operations with the founder's 40 years of baseball experience, integrated into a baseball board game content.
DK Lab is headquartered in Dongtan, Hwaseong City, Gyeonggi Province, with research and development facilities at the KAIST-Hwaseong Science Hub. While primarily focused on software development and supply, the company is expanding into various fields including manufacturing, retail, and educational services.
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DIDANONIA Co.,Ltd.
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We, DIDANONIA Co., Ltd., are the developer and publisher of our beloved board game, LEXIO.
LEXIO is one of the only Korean board games that has consistently ranked among the top in a market dominated by imported games.
Since its launch in 2020, the Plus version has remained the most funded board game in Korea, surpassing all imports.
Board games can appeal to all generations, allowing parents and children to enjoy together.
Seeing families and friends gather and play board games together is our most valuable motivation.
We aim to expand the sound and inter-generation game culture, including hosting the Board Game Championship, where anyone can participate.
We remain committed to creating high-quality and enjoyable board games.
Thank you.