Company
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Influsion Inc.
Game
- Influsion Studio Co., Ltd. was established in 2016 as a mobile game developer and initially created the Stormborne series. Since 2017, in response to changes in the mobile game market, the company has expanded into VR simulation content and prepared for PC and console game development. Currently, Influsion has developed SAVE, a first-person survival horror game that actively utilizes photorealistic 3D graphics, and launched it in Early Access in March 2025.
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HIGH-END GAMES
Game Character Music Startup
- HIGH-END Games Inc. is a newly established game development studio founded in December 2024, composed of developers specializing in the rhythm game genre. The team is currently preparing to launch PLATiNA :: LAB, a character-driven, authentic rhythm game.
Since its first reveal at PLAY X4 2024, the game has garnered strong interest from rhythm game fans both in Korea and overseas. In October last year, the project achieved record-breaking success on Tumblbug, becoming the most highly funded and supported title in the history of rhythm game crowdfunding in Korea.
Starting with its Early Access release in the first half of this year, we plan to move steadily toward the official launch by continuously adding high-quality tracks tailored for rhythm gameplay, introducing innovative systems, delivering fast and responsive updates, and ensuring user-friendly service operations—ultimately striving to create a rhythm game loved by all.
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NIGHTVENDORS STUDIO CO.,LTD
Game Startup
- NIGHTVNEDORS means having the goal of being a merchant that selling enjoyment day and night. Our team is made up of members genuinely enjoy and love what they do, each in their respective roles, as we work together to develop the game. Continuously tests and develops our projects, believing that if we’re not having fun, our customers won’t have the same. Operate with a data-driven business plan that maximizes the use of our resources and capital, creating a model that minimizes the risk of failure, even if it doesn’t lead to major success. Established by Lee Jongho in 2024 to make the second version of ‘Who’s Who?’
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Newmatic Co., Ltd.
Game Animation Startup Immersive Content
- The NEWMATIC is:
it is an XR game studio where artists with global animation, VR, and several game development experiences gather.
Based on the Unreal Game Engine, we produced high-quality XR tourism miniature contents 'Ellie's Travel Diary' and 3D XR puzzle game 'Poly Star VR', and 'Poly Star VR' has been released on Chinese VR platforms-PICO, Nolo VR, and iQIYI.
We are producing various contents of creative ideas and captivating stories that are globally competitive. And we are about to launch the global market with the XR game 'Hidden Pictures: Agent Q', which is currently being developed.
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Tripearl Games Corp.
Game
- Tripearl Games was founded in 2021 by a team of four seasoned game developers who share a core philosophy: the essence of gaming is "fun." With over 20 years of combined experience in titles such as Little Devil Inside, Blade And Soul 1 & 2, MU Legend, Sun Online, and Aion, our co-founders specialize in full 3D graphics, action genres, and PC & console-centric development, backed by extensive global service expertise.
Having gained recognition for our high productivity through V.E.D.A, Tripearl Games has successfully secured two seed investments and a Pre-Series A investment. We've been commended for spearheading the mainstream adoption of the Soulslike genre among players, receiving awards such as the 'Most Anticipated Game Award' at the G-STAR 2023 event.
Notably, our efforts have also been praised by industry figures like Shuhei Yoshida, President of Sony PlayStation and Head of PlayStation Indies, generating significant interest in our work.
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santamom
Startup
- MOM’s Best Gift
▶3040 A community platform responsible for the healthy and enjoyable eating habits of mothers
- Farming in Sacheon, Gyeongnam, and developing organic food and products good for immunity
- Advancing a new concept community platform where consumers directly participate in the production process
▶Growth strategy as a new type of community platform in the 210 trillion won e-commerce market
- Securing 156,000 Instagram users in 2024, 30,000 TikTok subscribers, 10,000 YouTube users, and over 5,000 regular customers in the company mall
- Targeting full-scale growth from 850 million won in annual sales in 2024 to 2 billion won in annual sales by expanding the online platform in 2025
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magicbeangames
Game Character Cartoon Animation
- Magic Bean Games started on November 1, 2009 as Magic Bean with a desperate desire to make a board game that the whole family can laugh at. The day the block made by kneading gypsum powder and cutting the saw was first ejected. It snowed heavily that day.
The time we endured with board games has now become our story that we are making together with board games.
A place where people who love to create and to hang out together come together and anything you can imagine becomes a game. This is the management philosophy and philosophy of Magic Bean Games.
